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<application>
<component name="Translation.Cache">
<option name="lastTrimTime" value="1770111615564" />
</component>
<component name="Translation.OpenAISettings">
<option name="OPEN_AI">
<open-ai>
<option name="API_PATH" value="/api/paas/v4/chat/completions" />
<option name="CUSTOM_MODEL" value="glm-4-flash" />
<option name="ENDPOINT" value="https://open.bigmodel.cn" />
<option name="USE_CUSTOM_MODEL" value="true" />
</open-ai>
</option>
</component>
<component name="Translation.Settings">
<option name="primaryLanguage" value="CHINESE_SIMPLIFIED" />
<option name="translator" value="OPEN_AI" />
</component>
<component name="Translation.States">
<option name="translationDialogHeight" value="260" />
<option name="translationDialogLocationX" value="2705" />
<option name="translationDialogLocationY" value="567" />
<option name="translationDialogWidth" value="1381" />
<histories>
<item value="On Linux and OS X a normal exit code will be a positive value in the range `[0..255]`. If the process was terminated due to a signal the exit code will be a negative value in the range `[-255..-1]`, where the absolute value of the exit code is the signal number. For example, if a process crashes due to a segmentation violation the exit code will be -11, as the signal SIGSEGV has the number 11." />
<item value="This constructor is only guaranteed to work when invoked as `const`. It may work as a non-constant invocation on some platforms which have access to compiler options at run-time, but most ahead-of-time compiled platforms will not have this information." />
<item value="The compilation configuration environment is not the same as the environment variables of a POSIX process. Those can be accessed on native platforms using `Platform.environment` from the `dart:io` library." />
<item value="increame" />
<item value="finger toq" />
<item value="For generated code only. @nodoc" />
<item value="The base class for all protobuf message types. The protoc plugin generates subclasses providing type-specific properties and methods. Public properties and methods added here should also be added to `GeneratedMessage_reservedNames` and should be unlikely to be used in a proto file." />
<item value="The following line ensures that the Material Icons font is included with your application, so that you can use the icons in the material Icons class." />
<item value="set the angle too for all mimicing joints" />
<item value="Negate to accommodate Right -&gt; Left handed coordinate system NOTE: It is assumed that the axis vector is normalized" />
<item value="A hinge joint that rotates along the axis and has a limited range specified by the upper and lower limits." />
<item value="A continuous hinge joint that rotates around the axis and has no upper and lower limits." />
<item value="This is not really a joint because it cannot move. All degrees of freedom are locked. This type of joint does not require the &lt;axis&gt;, &lt;calibration&gt;, &lt;dynamics&gt;, &lt;limits&gt; or &lt;safety_controller&gt;" />
<item value="effort" />
<item value="Whether a tick should be scheduled. If this is true, then calling [scheduleTick] should succeed. Reasons why a tick should not be scheduled include: A tick has already been scheduled for the coming frame. The ticker is not active ([start] has not been called). The ticker is not ticking, e.g. because it is [muted] (see [isTicking])." />
<item value="Whether this selection has disambiguated its base and extent. On some platforms, the base and extent are not disambiguated until the first time the user adjusts the selection. At that point, either the start or the end of the selection becomes the base and the other one becomes the extent and is adjusted." />
<item value="This section identifies this Flutter project as a plugin project. The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.) which should be registered in the plugin registry. This is required for using method channels. The Android 'package' specifies package in which the registered class is. This is required for using method channels on Android. The 'ffiPlugin' specifies that native code should be built and bundled. This is required for using `dart:ffi`. All these are used by the tooling to maintain consistency when adding or updating assets for this project." />
<item value="GL FRAMEBUFFER INCOMPLETE MISSING ATTACHMENT" />
<item value="axis" />
<item value="rocker" />
<item value="combines" />
<item value="establish" />
<item value="analog" />
<item value="The string without any leading and trailing whitespace. If the string contains leading or trailing whitespace, a new string with no leading and no trailing whitespace is returned: ```dart final trimmed = '\tDart is fun\n'.trim(); print(trimmed); 'Dart is fun' ``` Otherwise, the original string itself is returned: ```dart const string1 = 'Dart'; final string2 = string1.trim(); 'Dart' print(identical(string1, string2)); true ``` Whitespace is defined by the Unicode White_Space property (as defined in version 6.2 or later) and the BOM character, 0xFEFF. Here is the list of trimmed characters according to Unicode version 6.3: ```plaintext 0009..000D ; White_Space Cc &lt;control-0009&gt;..&lt;control-000D&gt; 0020 ; White_Space Zs SPACE 0085 ; White_Space Cc &lt;control-0085&gt; 00A0 ; White_Space Zs NO-BREAK SPACE 1680 ; White_Space Zs OGHAM SPACE MARK 2000..200A ; White_Space Zs EN QUAD..HAIR SPACE 2028 ; White_Space Zl LINE SEPARATOR 2029 ; White_Space Zp PARAGRAPH SEPARATOR 202F ; White_Space Zs NARROW NO-BREAK SPACE 205F ; White_Space Zs MEDIUM MATHEMATICAL SPACE 3000 ; White_Space Zs IDEOGRAPHIC SPACE FEFF ; BOM ZERO WIDTH NO_BREAK SPACE ``` Some later versions of Unicode do not include U+0085 as a whitespace character. Whether it is trimmed depends on the Unicode version used by the system." />
<item value="快捷键" />
<item value="left wrist motor A ball" />
<item value="Each pixel is 32 bits, with the highest 8 bits encoding red, the next 8 bits encoding green, the next 8 bits encoding blue, and the lowest 8 bits encoding alpha. Premultiplied alpha is used." />
<item value="The bytes represent encoded image bytes and can be encoded in any of the following supported image formats: {@macro dart.ui.imageFormats}" />
<item value="The image to display. Since a [RawImage] is stateless, it does not ever dispose this image. Creators of a [RawImage] are expected to call [dart:ui.Image.dispose] on this image handle when the [RawImage] will no longer be needed." />
<item value="When running Flutter on the web, only the CanvasKit renderer supports image resizing capabilities (not the HTML renderer). So if image resizing is critical to your use case, and you're deploying to the web, you should build using the CanvasKit renderer." />
<item value="The [getTargetSize] parameter, when specified, will be invoked and passed the image's intrinsic size to determine the size to decode the image to. The width and the height of the size it returns must be positive values greater than or equal to 1, or null. It is valid to return a [TargetImageSize] that specifies only one of `width` and `height` with the other remaining null, in which case the omitted dimension will be scaled to maintain the aspect ratio of the original dimensions. When both are null or omitted, the image will be decoded at its native resolution (as will be the case if the [getTargetSize] parameter is omitted)." />
<item value="{@template auto_size_text.stepGranularity} The step size in which the font size is being adapted to constraints. The Text scales uniformly in a range between [minFontSize] and [maxFontSize]. Each increment occurs as per the step size set in stepGranularity. Most of the time you don't want a stepGranularity below 1.0. Is being ignored if [presetFontSizes] is set. {@endtemplate}" />
<item value="MinFontSize must be a multiple of stepGranularity" />
<item value="type RESUME AND SKIP CUR ACTION" />
<item value="fog" />
<item value="wireframe linejoin" />
<item value="wireframe linecap" />
<item value="wireframe linewidth" />
<item value="wireframe" />
<item value="refraction ratio" />
<item value="reflectivity" />
<item value="env map rotation" />
<item value="normal scale" />
<item value="normal map type" />
<item value="emissive" />
<item value="type" />
<item value="color" />
<item value="specular" />
<item value="shininess" />
<item value="bump scale" />
</histories>
<option name="languageScores">
<map>
<entry key="CHINESE_SIMPLIFIED" value="66" />
<entry key="ENGLISH" value="66" />
</map>
</option>
</component>
</application>