AI-Dolphin | 2021.3.1 Patch 1 <debuggerx@debuggerx Merge branch 'master'

master
debuggerx 2 years ago
commit 0485055fa8

@ -1,4 +1,5 @@
<application> <application>
<component name="ProjectCreationInfoState"><![CDATA[{ <component name="ProjectCreationInfoState"><![CDATA[{
"lastCreatedProjectBuilderId": "JAVA_MODULE_io.flutter.module.FlutterModuleBuilder"
}]]></component> }]]></component>
</application> </application>

@ -2,6 +2,8 @@
<component name="FindSettings"> <component name="FindSettings">
<option name="customScope" value="All Places" /> <option name="customScope" value="All Places" />
<option name="defaultScopeName" value="All Places" /> <option name="defaultScopeName" value="All Places" />
<option name="localRegularExpressions" value="true" />
<option name="LOCAL_REGULAR_EXPRESSIONS" value="true" />
<option name="SEARCH_SCOPE" value="All Places" /> <option name="SEARCH_SCOPE" value="All Places" />
</component> </component>
</application> </application>

@ -6,6 +6,8 @@
<option name="newTranslationDialogY" value="447" /> <option name="newTranslationDialogY" value="447" />
<option name="pinTranslationDialog" value="true" /> <option name="pinTranslationDialog" value="true" />
<histories> <histories>
<item value="转场" />
<item value="A Material Design linear progress indicator, also known as a progress bar. {@youtube 560 315 https:www.youtube.comwatch?v=O-rhXZLtpv0} A widget that shows progress along a line. There are two kinds of linear progress indicators: _Determinate_. Determinate progress indicators have a specific value at each point in time, and the value should increase monotonically from 0.0 to 1.0, at which time the indicator is complete. To create a determinate progress indicator, use a non-null [value] between 0.0 and 1.0. _Indeterminate_. Indeterminate progress indicators do not have a specific value at each point in time and instead indicate that progress is being made without indicating how much progress remains. To create an indeterminate progress indicator, use a null [value]. The indicator line is displayed with [valueColor], an animated value. To specify a constant color value use: `AlwaysStoppedAnimation&lt;Color&gt;(color)`. The minimum height of the indicator can be specified using [minHeight]. The indicator can be made taller by wrapping the widget with a [SizedBox]. {@tool dartpad} This example shows a [LinearProgressIndicator] with a changing value. See code in examplesapilibmaterialprogress_indicatorlinear_progress_indicator.0.dart {@end-tool} See also: [CircularProgressIndicator], which shows progress along a circular arc. [RefreshIndicator], which automatically displays a [CircularProgressIndicator] when the underlying vertical scrollable is overscrolled. &lt;https:material.iodesigncomponentsprogress-indicators.htmllinear-progress-indicators&gt;" />
<item value="The handler for [SemanticsAction.tap]. This is the semantic equivalent of a user briefly tapping the screen with the finger without moving it. For example, a button should implement this action. VoiceOver users on iOS and TalkBack users on Android can trigger this action by double-tapping the screen while an element is focused." /> <item value="The handler for [SemanticsAction.tap]. This is the semantic equivalent of a user briefly tapping the screen with the finger without moving it. For example, a button should implement this action. VoiceOver users on iOS and TalkBack users on Android can trigger this action by double-tapping the screen while an element is focused." />
<item value="confirmed" /> <item value="confirmed" />
<item value="UGC SOUL MODIFY PROFILE CD" /> <item value="UGC SOUL MODIFY PROFILE CD" />
@ -54,13 +56,11 @@
<item value="A [DocumentReference] refers to a document location in a [FirebaseFirestore] database and can be used to write, read, or listen to the location. The document at the referenced location may or may not exist. A [DocumentReference] can also be used to create a [CollectionReference] to a subcollection." /> <item value="A [DocumentReference] refers to a document location in a [FirebaseFirestore] database and can be used to write, read, or listen to the location. The document at the referenced location may or may not exist. A [DocumentReference] can also be used to create a [CollectionReference] to a subcollection." />
<item value="is Lol" /> <item value="is Lol" />
<item value="is Rant" /> <item value="is Rant" />
<item value="is Comfort" />
<item value="If true the [body] and the scaffold's floating widgets should size themselves to avoid the onscreen keyboard whose height is defined by the ambient [MediaQuery]'s [MediaQueryData.viewInsets] `bottom` property. For example, if there is an onscreen keyboard displayed above the scaffold, the body can be resized to avoid overlapping the keyboard, which prevents widgets inside the body from being obscured by the keyboard. Defaults to true." />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>
<entry key="CHINESE" value="471" /> <entry key="CHINESE" value="473" />
<entry key="ENGLISH" value="471" /> <entry key="ENGLISH" value="473" />
<entry key="GERMAN" value="1" /> <entry key="GERMAN" value="1" />
<entry key="FRENCH" value="1" /> <entry key="FRENCH" value="1" />
<entry key="INDONESIAN" value="1" /> <entry key="INDONESIAN" value="1" />

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