AI-Quail 1 | 2026.1.1 Patch 2 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml
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@@ -22,6 +22,8 @@
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<option name="translationDialogLocationY" value="567" />
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<option name="translationDialogWidth" value="1381" />
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<histories>
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<item value="combined history" />
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<item value="combine history" />
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<item value="Checks the connection status of the device. Do not use the result of this function to decide whether you can reliably make a network request, it only gives you the radio status. Instead, listen for connectivity changes via [onConnectivityChanged] stream. The returned list is never empty. In case of no connectivity, the list contains a single element of [ConnectivityResult.none]. Note also that this is the only case where [ConnectivityResult.none] is present." />
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<item value="A stream of normalized gamepad events. A [GamepadNormalizer] is auto-created on first access using the current platform. Override [normalizer] before accessing this stream to use a custom normalizer. Events that cannot be normalized (unrecognized keys) are silently dropped." />
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<item value="code cleanup" />
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@@ -70,8 +72,6 @@
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<item value="Whether the decoration is the same size as the input field. A collapsed decoration cannot have [labelText], [errorText], [counter], [icon], prefixes, and suffixes. To create a collapsed input decoration, use [InputDecoration.collapsed]." />
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<item value="is 4 D joystick" />
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<item value="The application is not currently visible to the user, and not responding to user input. When the application is in this state, the engine will not call the [PlatformDispatcher.onBeginFrame] and [PlatformDispatcher.onDrawFrame] callbacks. This state is only entered on iOS and Android." />
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<item value="All views of an application are hidden, either because the application is about to be paused (on iOS and Android), or because it has been minimized or placed on a desktop that is no longer visible (on non-web desktop), or is running in a window or tab that is no longer visible (on the web). On iOS and Android, in order to keep the state machine the same on all platforms, a transition to this state is synthesized before the [paused] state is entered when coming from [inactive], and before the [inactive] state is entered when coming from [paused]. This allows cross-platform implementations that want to know when an app is conceptually "hidden" to only write one handler." />
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<item value="On Android and iOS, apps in this state should assume that they may be [hidden] and [paused] at any time." />
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</histories>
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<option name="languageScores">
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<map>
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