AI-Chipmunk | 2021.2.1 Patch 1 <debuggerx@debuggerx Update yiiguxing.translation.xml

master
debuggerx 3 years ago
parent e14e560744
commit 194f6b3a38

@ -5,6 +5,8 @@
<option name="newTranslationDialogX" value="811" /> <option name="newTranslationDialogX" value="811" />
<option name="newTranslationDialogY" value="447" /> <option name="newTranslationDialogY" value="447" />
<histories> <histories>
<item value="Bit field using the Button constants such as [kPrimaryMouseButton], [kSecondaryStylusButton], etc. For example, if this has the value 6 and the [kind] is [PointerDeviceKind.invertedStylus], then this indicates an upside-down stylus with both its primary and secondary buttons pressed." />
<item value="Unique identifier for the pointer, not reused. Changes for each new pointer down event." />
<item value="You are no longer in line to speak." /> <item value="You are no longer in line to speak." />
<item value="The color to paint behind the [child]. This property should be preferred when the background is a simple color. For other cases, such as gradients or images, use the [decoration] property. If the [decoration] is used, this property must be null. A background color may still be painted by the [decoration] even if this property is null." /> <item value="The color to paint behind the [child]. This property should be preferred when the background is a simple color. For other cases, such as gradients or images, use the [decoration] property. If the [decoration] is used, this property must be null. A background color may still be painted by the [decoration] even if this property is null." />
<item value="Whether performing this activity constitutes scrolling. Used, for example, to determine whether the user scroll direction (see [ScrollPosition.userScrollDirection]) is [ScrollDirection.idle]. See also: [shouldIgnorePointer], which controls whether pointer events are allowed while the activity is live. [UserScrollNotification], which exposes this status." /> <item value="Whether performing this activity constitutes scrolling. Used, for example, to determine whether the user scroll direction (see [ScrollPosition.userScrollDirection]) is [ScrollDirection.idle]. See also: [shouldIgnorePointer], which controls whether pointer events are allowed while the activity is live. [UserScrollNotification], which exposes this status." />
@ -53,13 +55,11 @@
<item value="did Overscroll By" /> <item value="did Overscroll By" />
<item value="backlog" /> <item value="backlog" />
<item value="The [AnimationController] will preserve its behavior. This is the default for repeating animations in order to prevent them from flashing rapidly on the screen if the widget does not take the [AccessibilityFeatures.disableAnimations] flag into account." /> <item value="The [AnimationController] will preserve its behavior. This is the default for repeating animations in order to prevent them from flashing rapidly on the screen if the widget does not take the [AccessibilityFeatures.disableAnimations] flag into account." />
<item value="Whether this entry must be included in the tree even if there is a fully [opaque] entry above it. By default, if there is an entirely [opaque] entry over this one, then this one will not be included in the widget tree (in particular, stateful widgets within the overlay entry will not be instantiated). To ensure that your overlay entry is still built even if it is not visible, set [maintainState] to true. This is more expensive, so should be done with care. In particular, if widgets in an overlay entry with [maintainState] set to true repeatedly call [State.setState], the user's battery will be drained unnecessarily. This is used by the [Navigator] and [Route] objects to ensure that routes are kept around even when in the background, so that [Future]s promised from subsequent routes will be handled properly when they complete." />
<item value="Whether this entry occludes the entire overlay. If an entry claims to be opaque, then, for efficiency, the overlay will skip building entries below that entry unless they have [maintainState] set." />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>
<entry key="CHINESE" value="165" /> <entry key="CHINESE" value="167" />
<entry key="ENGLISH" value="166" /> <entry key="ENGLISH" value="168" />
<entry key="FRENCH" value="1" /> <entry key="FRENCH" value="1" />
</map> </map>
</option> </option>

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