AI-Chipmunk | 2021.2.1 Patch 2 <debuggerx@debuggerx Update yiiguxing.translation.xml
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@@ -6,6 +6,7 @@
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<option name="newTranslationDialogY" value="447" />
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<option name="newTranslationDialogY" value="447" />
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<option name="pinTranslationDialog" value="true" />
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<option name="pinTranslationDialog" value="true" />
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<histories>
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<histories>
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<item value="feat: GS-1020 display message timestamp to soul chat page and group chat page." />
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<item value="The number of microseconds since the "Unix epoch" 1970-01-01T00:00:00Z (UTC). This value is independent of the time zone. This value is at most 8,640,000,000,000,000,000us (100,000,000 days) from the Unix epoch. In other words: `microsecondsSinceEpoch.abs() <= 8640000000000000000`. Note that this value does not fit into 53 bits (the size of a IEEE double). A JavaScript number is not able to hold this value." />
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<item value="The number of microseconds since the "Unix epoch" 1970-01-01T00:00:00Z (UTC). This value is independent of the time zone. This value is at most 8,640,000,000,000,000,000us (100,000,000 days) from the Unix epoch. In other words: `microsecondsSinceEpoch.abs() <= 8640000000000000000`. Note that this value does not fit into 53 bits (the size of a IEEE double). A JavaScript number is not able to hold this value." />
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<item value="The number of milliseconds since the "Unix epoch" 1970-01-01T00:00:00Z (UTC). This value is independent of the time zone. This value is at most 8,640,000,000,000,000ms (100,000,000 days) from the Unix epoch. In other words: `millisecondsSinceEpoch.abs() <= 8640000000000000`." />
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<item value="The number of milliseconds since the "Unix epoch" 1970-01-01T00:00:00Z (UTC). This value is independent of the time zone. This value is at most 8,640,000,000,000,000ms (100,000,000 days) from the Unix epoch. In other words: `millisecondsSinceEpoch.abs() <= 8640000000000000`." />
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<item value="Render Semantics Gesture Handler" />
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<item value="Render Semantics Gesture Handler" />
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@@ -55,12 +56,11 @@
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<item value="Operation was rejected because the system is not in a state required for the operation's execution. If performing a query, ensure it has been indexed via the Firebase console." />
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<item value="Operation was rejected because the system is not in a state required for the operation's execution. If performing a query, ensure it has been indexed via the Firebase console." />
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<item value="strange content on replaying message with at user." />
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<item value="strange content on replaying message with at user." />
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<item value="Navigation.pushReplacement() shortcut .<br><br> Pop the current page and pushes a new `page` to the stack It has the advantage of not needing context, so you can call from your business logic You can set a custom [transition], define a Tween [curve], and a transition [duration]. You can send any type of value to the other route in the [arguments]. Just like native routing in Flutter, you can push a route as a [fullscreenDialog], [id] is for when you are using nested navigation, as explained in documentation If you want the same behavior of ios that pops a route when the user drag, you can set [popGesture] to true If you're using the [Bindings] api, you must define it here By default, GetX will prevent you from push a route that you already in, if you want to push anyway, set [preventDuplicates] to false" />
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<item value="Navigation.pushReplacement() shortcut .<br><br> Pop the current page and pushes a new `page` to the stack It has the advantage of not needing context, so you can call from your business logic You can set a custom [transition], define a Tween [curve], and a transition [duration]. You can send any type of value to the other route in the [arguments]. Just like native routing in Flutter, you can push a route as a [fullscreenDialog], [id] is for when you are using nested navigation, as explained in documentation If you want the same behavior of ios that pops a route when the user drag, you can set [popGesture] to true If you're using the [Bindings] api, you must define it here By default, GetX will prevent you from push a route that you already in, if you want to push anyway, set [preventDuplicates] to false" />
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<item value="input Restore Key" />
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</histories>
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</histories>
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<option name="languageScores">
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<option name="languageScores">
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<map>
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<map>
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<entry key="CHINESE" value="242" />
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<entry key="CHINESE" value="243" />
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<entry key="ENGLISH" value="243" />
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<entry key="ENGLISH" value="244" />
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<entry key="GERMAN" value="1" />
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<entry key="GERMAN" value="1" />
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<entry key="FRENCH" value="1" />
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<entry key="FRENCH" value="1" />
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</map>
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</map>
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