AI-Ladybug | 2024.2.1 Patch 2 <debuggerx@debuggerx-PC Update find.xml, yiiguxing.translation.xml

master
debuggerx 5 months ago
parent fb3ffcb405
commit 2efc83bb29

@ -2,8 +2,6 @@
<component name="FindSettings"> <component name="FindSettings">
<option name="customScope" value="Project Files" /> <option name="customScope" value="Project Files" />
<option name="defaultScopeName" value="Project Files" /> <option name="defaultScopeName" value="Project Files" />
<option name="localRegularExpressions" value="true" />
<option name="LOCAL_REGULAR_EXPRESSIONS" value="true" />
<option name="SEARCH_SCOPE" value="Project Files" /> <option name="SEARCH_SCOPE" value="Project Files" />
<mask>*.css</mask> <mask>*.css</mask>
<mask>*.html</mask> <mask>*.html</mask>

@ -1,6 +1,6 @@
<application> <application>
<component name="Translation.Cache"> <component name="Translation.Cache">
<option name="lastTrimTime" value="1731905071174" /> <option name="lastTrimTime" value="1732505625044" />
</component> </component>
<component name="Translation.Settings"> <component name="Translation.Settings">
<option name="primaryLanguage" value="CHINESE" /> <option name="primaryLanguage" value="CHINESE" />
@ -12,6 +12,8 @@
<option name="translationDialogLocationY" value="536" /> <option name="translationDialogLocationY" value="536" />
<option name="translationDialogWidth" value="1253" /> <option name="translationDialogWidth" value="1253" />
<histories> <histories>
<item value="Writes a string to a file. Opens the file, writes the string in the given encoding, and closes the file. Returns a `Future&lt;File&gt;` that completes with this [File] object once the entire operation has completed. By default [writeAsString] creates the file for writing and truncates the file if it already exists. In order to append the bytes to an existing file, pass [FileMode.append] as the optional mode parameter. If the argument [flush] is set to `true`, the data written will be flushed to the file system before the returned future completes." />
<item value="absorption" />
<item value="SYSTEM UI FLAG IMMERSIVE" /> <item value="SYSTEM UI FLAG IMMERSIVE" />
<item value="Window flag: hide all screen decorations (such as the status bar) while this window is displayed. This allows the window to use the entire display space for itself -- the status bar will be hidden when an app window with this flag set is on the top layer. A fullscreen window will ignore a value of SOFT_INPUT_ADJUST_RESIZE for the window's softInputMode field; the window will stay fullscreen and will not resize. This flag can be controlled in your theme through the android. R. attr. windowFullscreen attribute; this attribute is automatically set for you in the standard fullscreen themes such as android. R. style. Theme_NoTitleBar_Fullscreen, android. R. style. Theme_Black_NoTitleBar_Fullscreen, android. R. style. Theme_Light_NoTitleBar_Fullscreen, android. R. style. Theme_Holo_NoActionBar_Fullscreen, android. R. style. Theme_Holo_Light_NoActionBar_Fullscreen, android. R. style. Theme_DeviceDefault_NoActionBar_Fullscreen, and android. R. style. Theme_DeviceDefault_Light_NoActionBar_Fullscreen. Deprecated Use WindowInsetsController. hide(int) with WindowInsets. Type. statusBars() instead." /> <item value="Window flag: hide all screen decorations (such as the status bar) while this window is displayed. This allows the window to use the entire display space for itself -- the status bar will be hidden when an app window with this flag set is on the top layer. A fullscreen window will ignore a value of SOFT_INPUT_ADJUST_RESIZE for the window's softInputMode field; the window will stay fullscreen and will not resize. This flag can be controlled in your theme through the android. R. attr. windowFullscreen attribute; this attribute is automatically set for you in the standard fullscreen themes such as android. R. style. Theme_NoTitleBar_Fullscreen, android. R. style. Theme_Black_NoTitleBar_Fullscreen, android. R. style. Theme_Light_NoTitleBar_Fullscreen, android. R. style. Theme_Holo_NoActionBar_Fullscreen, android. R. style. Theme_Holo_Light_NoActionBar_Fullscreen, android. R. style. Theme_DeviceDefault_NoActionBar_Fullscreen, and android. R. style. Theme_DeviceDefault_Light_NoActionBar_Fullscreen. Deprecated Use WindowInsetsController. hide(int) with WindowInsets. Type. statusBars() instead." />
<item value="Gets the headers associated with the request. These are represented as a mapping of header name to header value. Returns: the headers associated with the request." /> <item value="Gets the headers associated with the request. These are represented as a mapping of header name to header value. Returns: the headers associated with the request." />
@ -60,14 +62,12 @@
<item value="background color" /> <item value="background color" />
<item value="Relative ratio between this picker's height and the simulated cylinder's diameter. Smaller values creates more pronounced curvatures in the scrollable wheel. For more details, see [ListWheelScrollView.diameterRatio]. Must not be null and defaults to `1.1` to visually mimic iOS." /> <item value="Relative ratio between this picker's height and the simulated cylinder's diameter. Smaller values creates more pronounced curvatures in the scrollable wheel. For more details, see [ListWheelScrollView.diameterRatio]. Must not be null and defaults to `1.1` to visually mimic iOS." />
<item value="minus" /> <item value="minus" />
<item value="BRITISH" />
<item value="Called whenever the widget configuration changes. If the parent widget rebuilds and requests that this location in the tree update to display a new widget with the same [runtimeType] and [Widget.key], the framework will update the [widget] property of this [State] object to refer to the new widget and then call this method with the previous widget as an argument. Override this method to respond when the [widget] changes (e.g., to start implicit animations). The framework always calls [build] after calling [didUpdateWidget], which means any calls to [setState] in [didUpdateWidget] are redundant. {@macro flutter.widgets.State.initState} Implementations of this method should start with a call to the inherited method, as in `super.didUpdateWidget(oldWidget)`. _See the discussion at [Element.rebuild] for more information on when this method is called._" />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>
<entry key="CHINESE" value="646" /> <entry key="CHINESE" value="646" />
<entry key="CHINESE_SIMPLIFIED" value="190" /> <entry key="CHINESE_SIMPLIFIED" value="192" />
<entry key="ENGLISH" value="831" /> <entry key="ENGLISH" value="833" />
<entry key="FRENCH" value="1" /> <entry key="FRENCH" value="1" />
<entry key="GERMAN" value="1" /> <entry key="GERMAN" value="1" />
<entry key="HAWAIIAN" value="1" /> <entry key="HAWAIIAN" value="1" />

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