AI-Hedgehog | 2023.1.1 <debuggerx@debuggerx-work Update yiiguxing.translation.xml

master
DebuggerX 1 year ago
parent 8b67acf2b0
commit 42cfdd5f5c

@ -8,6 +8,7 @@
</component> </component>
<component name="Translation.States"> <component name="Translation.States">
<histories> <histories>
<item value="实现收货地址编辑功能" />
<item value="&lt;!-- Constrains the text to a single horizontally scrolling line instead of letting it wrap onto multiple lines, and advances focus instead of inserting a newline when you press the enter key. The default value is false (multi-line wrapped text mode) for non-editable text, but if you specify any value for inputType, the default is true (single-line input field mode). {@deprecated This attribute is deprecated. Use &lt;code&gt;maxLines&lt;code&gt; instead to change the layout of a static text, and use the &lt;code&gt;textMultiLine&lt;code&gt; flag in the inputType attribute instead for editable text views (if both singleLine and inputType are supplied, the inputType flags will override the value of singleLine). } --&gt;" /> <item value="&lt;!-- Constrains the text to a single horizontally scrolling line instead of letting it wrap onto multiple lines, and advances focus instead of inserting a newline when you press the enter key. The default value is false (multi-line wrapped text mode) for non-editable text, but if you specify any value for inputType, the default is true (single-line input field mode). {@deprecated This attribute is deprecated. Use &lt;code&gt;maxLines&lt;code&gt; instead to change the layout of a static text, and use the &lt;code&gt;textMultiLine&lt;code&gt; flag in the inputType attribute instead for editable text views (if both singleLine and inputType are supplied, the inputType flags will override the value of singleLine). } --&gt;" />
<item value="design game res model" /> <item value="design game res model" />
<item value="Expands each element of this [Iterable] into zero or more elements. The resulting Iterable runs through the elements returned by [toElements] for each element of this, in iteration order. The returned [Iterable] is lazy, and calls [toElements] for each element of this iterable every time the returned iterable is iterated. Example: ```dart Iterable&lt;int&gt; count(int n) sync { for (var i = 1; i &lt;= n; i++) { yield i; } } var numbers = [1, 3, 0, 2]; print(numbers.expand(count)); (1, 1, 2, 3, 1, 2) ``` Equivalent to: ``` Iterable&lt;T&gt; expand&lt;T&gt;(Iterable&lt;T&gt; toElements(E e)) sync { for (var value in this) { yield toElements(value); } } ```" /> <item value="Expands each element of this [Iterable] into zero or more elements. The resulting Iterable runs through the elements returned by [toElements] for each element of this, in iteration order. The returned [Iterable] is lazy, and calls [toElements] for each element of this iterable every time the returned iterable is iterated. Example: ```dart Iterable&lt;int&gt; count(int n) sync { for (var i = 1; i &lt;= n; i++) { yield i; } } var numbers = [1, 3, 0, 2]; print(numbers.expand(count)); (1, 1, 2, 3, 1, 2) ``` Equivalent to: ``` Iterable&lt;T&gt; expand&lt;T&gt;(Iterable&lt;T&gt; toElements(E e)) sync { for (var value in this) { yield toElements(value); } } ```" />
@ -57,11 +58,10 @@
<item value="Returns the current time in milliseconds. Note that while the unit of time of the return value is a millisecond, the granularity of the value depends on the underlying operating system and may be larger. For example, many operating systems measure time in units of tens of milliseconds. See the description of the class Date for a discussion of slight discrepancies that may arise between &quot;computer time&quot; and coordinated universal time (UTC). Returns: the difference, measured in milliseconds, between the current time and midnight, January 1, 1970 UTC." /> <item value="Returns the current time in milliseconds. Note that while the unit of time of the return value is a millisecond, the granularity of the value depends on the underlying operating system and may be larger. For example, many operating systems measure time in units of tens of milliseconds. See the description of the class Date for a discussion of slight discrepancies that may arise between &quot;computer time&quot; and coordinated universal time (UTC). Returns: the difference, measured in milliseconds, between the current time and midnight, January 1, 1970 UTC." />
<item value="TYPE RECHARGE" /> <item value="TYPE RECHARGE" />
<item value="TYPE MUTE" /> <item value="TYPE MUTE" />
<item value="register To Shark" />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>
<entry key="CHINESE" value="239" /> <entry key="CHINESE" value="240" />
<entry key="ENGLISH" value="240" /> <entry key="ENGLISH" value="240" />
<entry key="HAWAIIAN" value="1" /> <entry key="HAWAIIAN" value="1" />
<entry key="POLISH" value="1" /> <entry key="POLISH" value="1" />

Loading…
Cancel
Save