AI-Iguana | 2023.2.1 RC 2 <debuggerx@debuggerx-work Update yiiguxing.translation.xml

master
debuggerx 1 year ago
parent a12937530c
commit 51c2954ee6

@ -8,6 +8,7 @@
</component>
<component name="Translation.States">
<histories>
<item value="feat: reduce loading timeout of webview." />
<item value="feat: update spar pack page; set cache mode of webview to LOAD_CACHE_ELSE_NETWORK only when not connected to network." />
<item value="Overrides the way the cache is used. The way the cache is used is based on the navigation type. For a normal page load, the cache is checked and content is re-validated as needed. When navigating back, content is not revalidated, instead the content is just retrieved from the cache. This method allows the client to override this behavior by specifying one of LOAD_DEFAULT, LOAD_CACHE_ELSE_NETWORK, LOAD_NO_CACHE or LOAD_CACHE_ONLY. The default value is LOAD_DEFAULT." />
<item value="in Premultiplied" />
@ -57,7 +58,6 @@
<item value="Option to display a trailing widget below the destinations of the navigation rail at the largest breakpoint." />
<item value="Determines which theme will be used by the application if both [theme] and [darkTheme] are provided. If set to [ThemeMode.system], the choice of which theme to use will be based on the user's system preferences. If the [MediaQuery.platformBrightnessOf] is [Brightness.light], [theme] will be used. If it is [Brightness.dark], [darkTheme] will be used (unless it is null, in which case [theme] will be used. If set to [ThemeMode.light] the [theme] will always be used, regardless of the user's system preference. If set to [ThemeMode.dark] the [darkTheme] will be used regardless of the user's system preference. If [darkTheme] is null then it will fallback to using [theme]. The default value is [ThemeMode.system]. See also: [theme], which is used when a light mode is selected. [darkTheme], which is used when a dark mode is selected. [ThemeData.brightness], which indicates to various parts of the system what kind of theme is being used." />
<item value="A Widget that takes a mapping of [SlotLayoutConfig]s to [Breakpoint]s and adds the appropriate Widget based on the current screen size. See also: [AdaptiveLayout], where [SlotLayout]s are assigned to placements on the screen called &quot;slots&quot;." />
<item value="The destinations to be used in navigation items. These are converted to [NavigationRailDestination]s and [BottomNavigationBarItem]s and inserted into the appropriate places. If passing destinations, you must also pass a selected index to be used by the [NavigationRail]." />
</histories>
<option name="languageScores">
<map>

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