AI-Otter 2 Feature Drop | 2025.2.2 <debuggerx@debuggerx-PC Update find.xml, yiiguxing.translation.xml

master
debuggerx 3 weeks ago
parent 8874d4caa7
commit 5c841b248e

@ -2,6 +2,8 @@
<component name="FindSettings"> <component name="FindSettings">
<option name="customScope" value="Project Files" /> <option name="customScope" value="Project Files" />
<option name="defaultScopeName" value="Project Files" /> <option name="defaultScopeName" value="Project Files" />
<option name="localRegularExpressions" value="true" />
<option name="LOCAL_REGULAR_EXPRESSIONS" value="true" />
<option name="SEARCH_SCOPE" value="Project Files" /> <option name="SEARCH_SCOPE" value="Project Files" />
<mask>*.css</mask> <mask>*.css</mask>
<mask>*.html</mask> <mask>*.html</mask>

@ -1,6 +1,6 @@
<application> <application>
<component name="Translation.Cache"> <component name="Translation.Cache">
<option name="lastTrimTime" value="1766989214892" /> <option name="lastTrimTime" value="1767495586648" />
</component> </component>
<component name="Translation.OpenAISettings"> <component name="Translation.OpenAISettings">
<option name="OPEN_AI"> <option name="OPEN_AI">
@ -22,6 +22,7 @@
<option name="translationDialogLocationY" value="567" /> <option name="translationDialogLocationY" value="567" />
<option name="translationDialogWidth" value="1381" /> <option name="translationDialogWidth" value="1381" />
<histories> <histories>
<item value="Specifies which face detection model variant to use. Different models are optimized for different use cases: - [frontCamera]: Optimized for selfiefront-facing camera (128x128 input) - [backCamera]: Optimized for rear camera with higher resolution (256x256 input) - [shortRange]: Optimized for close-up faces (128x128 input) - [full]: Full-range detection (192x192 input) - [fullSparse]: Full-range with sparse anchors (192x192 input)" />
<item value="judge motion and emoticon" /> <item value="judge motion and emoticon" />
<item value="put if absent" /> <item value="put if absent" />
<item value="use penetrate" /> <item value="use penetrate" />
@ -71,7 +72,6 @@
<item value="deceleration curve" /> <item value="deceleration curve" />
<item value="Marquee" /> <item value="Marquee" />
<item value="blank space" /> <item value="blank space" />
<item value="Each pixel is 32 bits, with the highest 8 bits encoding red, the next 8 bits encoding green, the next 8 bits encoding blue, and the lowest 8 bits encoding alpha. Premultiplied alpha is used." />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>

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