AI-Narwhal | 2025.1.1 Patch 1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 4 weeks ago
parent e1493995e4
commit 602c482789

@ -18,6 +18,7 @@
</component> </component>
<component name="Translation.States"> <component name="Translation.States">
<histories> <histories>
<item value="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null." />
<item value="When this is null, the [color] is used instead." /> <item value="When this is null, the [color] is used instead." />
<item value="The shader to use when stroking or filling a shape." /> <item value="The shader to use when stroking or filling a shape." />
<item value="compose" /> <item value="compose" />
@ -29,7 +30,6 @@
<item value="Creates a color filter that applies the inverse of the sRGB gamma curve to the RGB channels." /> <item value="Creates a color filter that applies the inverse of the sRGB gamma curve to the RGB channels." />
<item value="Construct a color filter that applies the sRGB gamma curve to the RGB channels." /> <item value="Construct a color filter that applies the sRGB gamma curve to the RGB channels." />
<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." /> <item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
<item value="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null." />
<item value="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))." /> <item value="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))." />
<item value="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter." /> <item value="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter." />
<item value="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time." /> <item value="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time." />

Loading…
Cancel
Save