AI-Narwhal Feature Drop | 2025.1.2 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 2 weeks ago
parent 8105be5390
commit 6619712386

@ -18,6 +18,8 @@
</component> </component>
<component name="Translation.States"> <component name="Translation.States">
<histories> <histories>
<item value="Creates an image from a list of bytes. This function attempts to interpret the given bytes an image. If successful, the returned [Future] resolves to the decoded image. Otherwise, the [Future] resolves to null. If the image is animated, this returns the first frame. Consider [instantiateImageCodec] if support for animated images is necessary. This function differs from [decodeImageFromList] in that it defers to [PaintingBinding.instantiateImageCodecWithSize], and therefore can be mocked in tests." />
<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
<item value="A mask filter to apply to shapes as they are painted. A mask filter is a function that takes a bitmap of color pixels, and returns another bitmap of color pixels. Instances of this class are used with [Paint.maskFilter] on [Paint] objects." /> <item value="A mask filter to apply to shapes as they are painted. A mask filter is a function that takes a bitmap of color pixels, and returns another bitmap of color pixels. Instances of this class are used with [Paint.maskFilter] on [Paint] objects." />
<item value="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null." /> <item value="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null." />
<item value="synthesize" /> <item value="synthesize" />
@ -31,7 +33,6 @@
<item value="A filter operation to apply to a raster image." /> <item value="A filter operation to apply to a raster image." />
<item value="Creates a color filter that applies the inverse of the sRGB gamma curve to the RGB channels." /> <item value="Creates a color filter that applies the inverse of the sRGB gamma curve to the RGB channels." />
<item value="Construct a color filter that applies the sRGB gamma curve to the RGB channels." /> <item value="Construct a color filter that applies the sRGB gamma curve to the RGB channels." />
<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
<item value="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))." /> <item value="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))." />
<item value="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter." /> <item value="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter." />
<item value="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time." /> <item value="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time." />
@ -67,7 +68,6 @@
<item value="Returns the integer closest to this number." /> <item value="Returns the integer closest to this number." />
<item value="Returns the least integer that is not smaller than this number. Rounds the number towards infinity." /> <item value="Returns the least integer that is not smaller than this number. Rounds the number towards infinity." />
<item value="If this flag is specified, then a new file will be created if one does not already exist (if [truncate] is specified, the new file will be truncated to zero length if it previously exists)." /> <item value="If this flag is specified, then a new file will be created if one does not already exist (if [truncate] is specified, the new file will be truncated to zero length if it previously exists)." />
<item value="Forces an existing file with the same name to be truncated to zero length when creating a file by specifying [create]. [create] MUST also be specified if this flag is used." />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>

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