<itemvalue="Translucent targets both receive events within their bounds and permit targets visually behind them to also receive events."/>
<itemvalue="Opaque targets can be hit by hit tests, causing them to both receive events within their bounds and prevent targets visually behind them from also receiving events."/>
<itemvalue="Targets that defer to their children receive events within their bounds only if one of their children is hit by the hit test."/>
@ -59,13 +61,11 @@
<itemvalue="default layouts"/>
<itemvalue="extendBody locked when keyboard is open"/>
<itemvalue="The minimum insets for contents of the Scaffold to keep visible."/>
<itemvalue="The minimum viewPadding for interactive elements positioned by the Scaffold to keep within safe interactive areas."/>
<itemvalue="If true the [body] and the scaffold's floating widgets should size themselves to avoid the onscreen keyboard whose height is defined by the ambient [MediaQuery]'s [MediaQueryData.viewInsets] `bottom` property. For example, if there is an onscreen keyboard displayed above the scaffold, the body can be resized to avoid overlapping the keyboard, which prevents widgets inside the body from being obscured by the keyboard. Defaults to true."/>