AI-Koala | 2024.1.1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 10 months ago
parent f3a1a7b242
commit 666936df1d

@ -11,6 +11,8 @@
<option name="translationDialogLocationY" value="536" />
<option name="translationDialogWidth" value="1253" />
<histories>
<item value="已定位" />
<item value="located" />
<item value="Translucent targets both receive events within their bounds and permit targets visually behind them to also receive events." />
<item value="Opaque targets can be hit by hit tests, causing them to both receive events within their bounds and prevent targets visually behind them from also receiving events." />
<item value="Targets that defer to their children receive events within their bounds only if one of their children is hit by the hit test." />
@ -59,13 +61,11 @@
<item value="default layouts" />
<item value="extendBody locked when keyboard is open" />
<item value="The minimum insets for contents of the Scaffold to keep visible." />
<item value="The minimum viewPadding for interactive elements positioned by the Scaffold to keep within safe interactive areas." />
<item value="If true the [body] and the scaffold's floating widgets should size themselves to avoid the onscreen keyboard whose height is defined by the ambient [MediaQuery]'s [MediaQueryData.viewInsets] `bottom` property. For example, if there is an onscreen keyboard displayed above the scaffold, the body can be resized to avoid overlapping the keyboard, which prevents widgets inside the body from being obscured by the keyboard. Defaults to true." />
</histories>
<option name="languageScores">
<map>
<entry key="CHINESE" value="492" />
<entry key="ENGLISH" value="493" />
<entry key="CHINESE" value="494" />
<entry key="ENGLISH" value="494" />
<entry key="HAWAIIAN" value="1" />
<entry key="POLISH" value="1" />
<entry key="ROMANIAN" value="1" />

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