<itemvalue="Creates a formatter that only allows characters matching a pattern."/>
<itemvalue="Text Input Formatter"/>
<itemvalue="Whether the [InputDecorator.child] is part of a dense form (i.e., uses less vertical space). Defaults to false."/>
<itemvalue="Loads a single document from a YAML string as a [YamlDocument]. This is just like [loadYaml], except that where [loadYaml] would return a normal Dart value this returns a [YamlDocument] instead. This allows the caller to access document metadata."/>
<itemvalue="Loads a single document from a YAML string. If the string contains more than one document, this throws a [YamlException]. In future releases, this will become an [ArgumentError]. The return value is mostly normal Dart objects. However, since YAML mappings support some key types that the default Dart map implementation doesn't (NaN, lists, and maps), all maps in the returned document are [YamlMap]s. These have a few small behavioral differences from the default Map implementation; for details, see the [YamlMap] class. In future versions, maps will instead be [HashMap]s with a custom equality operation. If [sourceUrl] is passed, it's used as the URL from which the YAML originated for error reporting. If [recover] is true, will attempt to recover from parse errors and may return invalid or synthetic nodes. If [errorListener] is also supplied, its onError method will be called for each error recovered from. It is not valid to provide [errorListener] if [recover] is false."/>
<itemvalue="comma Index"/>
@ -54,14 +57,11 @@
<itemvalue="Subsequent version, remove this deprecated member. ignore: deprecated_member_use"/>
<itemvalue="Dynamically loads the |EnableNonClientDpiScaling| from the User32 module. This API is only needed for PerMonitor V1 awareness mode."/>
<itemvalue="[ThemeData.visualDensity], where this property is used to specify the base horizontal density of Material components. [Material design guidance on density]"/>
<itemvalue="Defines the visual density of user interface components. Density, in the context of a UI, is the vertical and horizontal "compactness" of the components in the UI. It is unitless, since it means different things to different UI components. The default for visual densities is zero for both vertical and horizontal densities, which corresponds to the default visual density of components in the Material Design specification. It does not affect text sizes, icon sizes, or padding values. For example, for buttons, it affects the spacing around the child of the button. For lists, it affects the distance between baselines of entries in the list. For chips, it only affects the vertical size, not the horizontal size."/>
<itemvalue="The animation that controls the rotation of the child. If the current value of the turns animation is v, the child will be rotated v 2 pi radians before being painted."/>
<itemvalue="The stroke weight for drawing the icon. Requires the underlying icon font to support the `wght` [FontVariation] axis, otherwise has no effect. Variable font filenames often indicate the supported axes. Must be greater than 0. Defaults to nearest [IconTheme]'s [IconThemeData.weight]."/>