<itemvalue="A widget that calls a callback whenever the user presses or releases a key on a keyboard. A [RawKeyboardListener] is useful for listening to raw key events and hardware buttons that are represented as keys. Typically used by games and other apps that use keyboards for purposes other than text entry. For text entry, consider using a [EditableText], which integrates with on-screen keyboards and input method editors (IMEs). The [RawKeyboardListener] is different from [KeyboardListener] in that [RawKeyboardListener] uses the legacy [RawKeyboard] API. Use [KeyboardListener] if possible. See also: [EditableText], which should be used instead of this widget for text entry. [KeyboardListener], a similar widget based on the newer [HardwareKeyboard] API."/>
<itemvalue="Specify that the automatic animation should repeat in a loop (default to true). The property has no effect if [animate] is false or [controller] is not null."/>
<itemvalue="Indicate to automatically add a `RepaintBoundary` widget around the animation. This allows to optimize the app performance by isolating the animation in its own `Layer`. This property is `true` by default."/>
<itemvalue="Some options to enabledisable some feature of Lottie - enableMergePaths: Enable merge path support"/>