AI-Chipmunk | 2021.2.1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml
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@@ -1,10 +1,12 @@
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<application>
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<component name="AppStorage">
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<option name="newTranslationDialogWidth" value="598" />
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<option name="newTranslationDialogWidth" value="596" />
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<option name="newTranslationDialogX" value="811" />
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<option name="newTranslationDialogY" value="447" />
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<option name="pinNewTranslationDialog" value="true" />
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<histories>
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<item value="sequence" />
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<item value="序列" />
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<item value="diameter Ratio" />
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<item value="Convert the given point from the local coordinate system for this box to the global coordinate system in logical pixels. If `ancestor` is non-null, this function converts the given point to the coordinate system of `ancestor` (which must be an ancestor of this render object) instead of to the global coordinate system. This method is implemented in terms of [getTransformTo]. If the transform matrix puts the given `point` on the line at infinity (for instance, when the transform matrix is the zero matrix), this method returns (NaN, NaN)." />
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<item value="Vertical viewport was given unbounded height. Viewports expand in the scrolling direction to fill their container. In this case, a vertical viewport was given an unlimited amount of vertical space in which to expand. This situation typically happens when a scrollable widget is nested inside another scrollable widget. If this widget is always nested in a scrollable widget there is no need to use a viewport because there will always be enough vertical space for the children. In this case, consider using a Column instead. Otherwise, consider using the "shrinkWrap" property (or a ShrinkWrappingViewport) to size the height of the viewport to the sum of the heights of its children." />
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@@ -41,8 +43,8 @@
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</histories>
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<option name="languageScores">
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<map>
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<entry key="CHINESE" value="59" />
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<entry key="ENGLISH" value="60" />
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<entry key="CHINESE" value="61" />
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<entry key="ENGLISH" value="61" />
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</map>
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</option>
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</component>
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