<itemvalue="Each pixel is 32 bits, with the highest 8 bits encoding red, the next 8 bits encoding green, the next 8 bits encoding blue, and the lowest 8 bits encoding alpha. Premultiplied alpha is used."/>
<itemvalue="Scaling the image to larger than its intrinsic size should usually be avoided, since it causes the image to use more memory than necessary. Instead, prefer scaling the [Canvas] transform. If the image must be scaled up, the `allowUpscaling` parameter must be set to true."/>