AI-Koala | 2024.1.1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 10 months ago
parent 4480db2e11
commit 944cf1977a

@ -12,6 +12,7 @@
<option name="translationDialogLocationY" value="536" />
<option name="translationDialogWidth" value="1253" />
<histories>
<item value="Sends data on the WebSocket connection. The data in [data] must be either a `String`, or a `List&lt;int&gt;` holding bytes." />
<item value="The standard output stream of the process as a `Stream`. NOTE: `stdin`, `stdout`, and `stderr` are implemented using pipes between the parent process and the spawned subprocess. These pipes have limited capacity. If the subprocess writes to stderr or stdout in excess of that limit without the output being read, the subprocess blocks waiting for the pipe buffer to accept more data. For example: ```dart import 'dart:io'; main() async { var process = await Process.start('cat', ['largefile.txt']); The following await statement will never complete because the subprocess never exits since it is blocked waiting for its stdout to be read. await process.stderr.forEach(print); } ```" />
<item value="The `colors` parameter, if specified, provides the color for each point in `positions`. Each color is represented as ARGB with 8 bit color channels (like [Color.value]'s internal representation), and the list, if specified, must therefore be half the length of `positions`. Each triangle is painted as a gradient that blends between the three colors at the three points of that triangle. (These colors are then blended with the [Paint] specified in the call to [Canvas.drawVertices].)" />
<item value="colors" />
@ -61,12 +62,11 @@
<item value="A pointer device with a stylus." />
<item value="Configuration of offset passed to [DragStartDetails]. See also: [DragGestureRecognizer.dragStartBehavior], which gives an example for the different behaviors." />
<item value="Set the initial position at the position where this gesture recognizer won the arena." />
<item value="{@template flutter.widgets.list_view.prototypeItem} If non-null, forces the children to have the same extent as the given widget in the scroll direction. Specifying an [prototypeItem] is more efficient than letting the children determine their own extent because the scrolling machinery can make use of the foreknowledge of the children's extent to save work, for example when the scroll position changes drastically. See also: [SliverPrototypeExtentList], the sliver used internally when this property is provided. It constrains its box children to have the same extent as a prototype item along the main axis. The [itemExtent] property, which allows forcing the children's extent to a given value. The [itemExtentBuilder] property, which allows forcing the children's extent to be the value returned by the callback. {@endtemplate}" />
</histories>
<option name="languageScores">
<map>
<entry key="CHINESE" value="528" />
<entry key="ENGLISH" value="529" />
<entry key="CHINESE" value="529" />
<entry key="ENGLISH" value="530" />
<entry key="HAWAIIAN" value="1" />
<entry key="POLISH" value="1" />
<entry key="ROMANIAN" value="1" />

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