AI-223.7571.182.2231.9523943 <debuggerx@debuggerx-e5 Update find.xml, yiiguxing.translation.xml

master
DebuggerX 2 years ago
commit 9d468e6dba

@ -2,6 +2,8 @@
<component name="FindSettings">
<option name="customScope" value="All Places" />
<option name="defaultScopeName" value="All Places" />
<option name="localRegularExpressions" value="true" />
<option name="LOCAL_REGULAR_EXPRESSIONS" value="true" />
<option name="SEARCH_SCOPE" value="All Places" />
</component>
</application>

@ -1,15 +1,18 @@
<application>
<component name="Translation.Cache">
<option name="lastTrimTime" value="1675230127022" />
<option name="lastTrimTime" value="1675326720872" />
</component>
<component name="Translation.States">
<histories>
<item value="feat: show 2d avatars on my world page (no unity part)." />
<item value="This method should not be called from [State.dispose] because the element tree is no longer stable at that time. To refer to an ancestor from that method, save a reference to the ancestor in [State.didChangeDependencies]. It is safe to use this method from [State.deactivate], which is called whenever the widget is removed from the tree. It is also possible to call this method from interaction event handlers (e.g. gesture callbacks) or timers, to obtain a value once, if that value is not going to be cached and reused later. Calling this method is O(1) with a small constant factor, but will lead to the widget being rebuilt more often. Once a widget registers a dependency on a particular type by calling this method, it will be rebuilt, and [State.didChangeDependencies] will be called, whenever changes occur relating to that widget until the next time the widget or one of its ancestors is moved (for example, because an ancestor is added or removed). The [aspect] parameter is only used when `T` is an [InheritedWidget] subclasses that supports partial updates, like [InheritedModel]. It specifies what &quot;aspect&quot; of the inherited widget this context depends on." />
<item value="Obtains the nearest widget of the given type `T`, which must be the type of a concrete [InheritedWidget] subclass, and registers this build context with that widget such that when that widget changes (or a new widget of that type is introduced, or the widget goes away), this build context is rebuilt so that it can obtain new values from that widget. This is typically called implicitly from `of()` static methods, e.g. [Theme.of]. This method should not be called from widget constructors or from [State.initState] methods, because those methods would not get called again if the inherited value were to change. To ensure that the widget correctly updates itself when the inherited value changes, only call this (directly or indirectly) from build methods, layout and paint callbacks, or from [State.didChangeDependencies]." />
<item value="Returns the [State] object of the nearest ancestor [StatefulWidget] widget that is an instance of the given type `T`. This should not be used from build methods, because the build context will not be rebuilt if the value that would be returned by this method changes. In general, [dependOnInheritedWidgetOfExactType] is more appropriate for such cases. This method is useful for changing the state of an ancestor widget in a one-off manner, for example, to cause an ancestor scrolling list to scroll this build context's widget into view, or to move the focus in response to user interaction. In general, though, consider using a callback that triggers a stateful change in the ancestor rather than using the imperative style implied by this method. This will usually lead to more maintainable and reusable code since it decouples widgets from each other. Calling this method is relatively expensive (O(N) in the depth of the tree). Only call this method if the distance from this widget to the desired ancestor is known to be small and bounded. This method should not be called from [State.deactivate] or [State.dispose] because the widget tree is no longer stable at that time. To refer to an ancestor from one of those methods, save a reference to the ancestor by calling [findAncestorStateOfType] in [State.didChangeDependencies]." />
<item value="find" />
</histories>
<option name="languageScores">
<map>
<entry key="CHINESE" value="1" />
<entry key="ENGLISH" value="1" />
<entry key="CHINESE" value="3" />
<entry key="ENGLISH" value="4" />
</map>
</option>
</component>

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