AI-Narwhal | 2025.1.1 Patch 1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml
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@@ -1,6 +1,6 @@
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<application>
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<application>
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<component name="Translation.Cache">
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<component name="Translation.Cache">
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<option name="lastTrimTime" value="1751963711362" />
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<option name="lastTrimTime" value="1752460121296" />
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</component>
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</component>
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<component name="Translation.OpenAISettings">
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<component name="Translation.OpenAISettings">
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<option name="OPEN_AI">
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<option name="OPEN_AI">
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@@ -18,6 +18,8 @@
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</component>
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</component>
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<component name="Translation.States">
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<component name="Translation.States">
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<histories>
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<histories>
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<item value="zip compression deflate" />
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<item value="compress" />
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<item value="```dart MultiProvider( providers: [ Provider<Something>(create: (_) => Something()), Provider<SomethingElse>(create: (_) => SomethingElse()), Provider<AnotherThing>(create: (_) => AnotherThing()), ], child: someWidget, )" />
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<item value="```dart MultiProvider( providers: [ Provider<Something>(create: (_) => Something()), Provider<SomethingElse>(create: (_) => SomethingElse()), Provider<AnotherThing>(create: (_) => AnotherThing()), ], child: someWidget, )" />
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<item value="```dart Provider<Something>( create: (_) => Something(), child: Provider<SomethingElse>( create: (_) => SomethingElse(), child: Provider<AnotherThing>( create: (_) => AnotherThing(), child: someWidget, ), ), )," />
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<item value="```dart Provider<Something>( create: (_) => Something(), child: Provider<SomethingElse>( create: (_) => SomethingElse(), child: Provider<AnotherThing>( create: (_) => AnotherThing(), child: someWidget, ), ), )," />
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<item value="A provider that merges multiple providers into a single linear widget tree. It is used to improve readability and reduce boilerplate code of having to nest multiple layers of providers." />
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<item value="A provider that merges multiple providers into a single linear widget tree. It is used to improve readability and reduce boilerplate code of having to nest multiple layers of providers." />
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@@ -66,8 +68,6 @@
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<item value="A generic class that standardizes elements for consistent manipulation. The `Choice` class provides a standardized way to handle different types of elements within a list, menu, or selection field. Each instance of `Choice` contains a unique key (`key`), a display value (`value`), and optional metadata of any type, making it highly versatile." />
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<item value="A generic class that standardizes elements for consistent manipulation. The `Choice` class provides a standardized way to handle different types of elements within a list, menu, or selection field. Each instance of `Choice` contains a unique key (`key`), a display value (`value`), and optional metadata of any type, making it highly versatile." />
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<item value="MenuItemButton Style" />
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<item value="MenuItemButton Style" />
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<item value="Track" />
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<item value="Track" />
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<item value="nodes track" />
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<item value="can overlap" />
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</histories>
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</histories>
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<option name="languageScores">
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<option name="languageScores">
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<map>
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<map>
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