AI-Otter 2 Feature Drop | 2025.2.2 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml
This commit is contained in:
@@ -22,6 +22,8 @@
|
||||
<option name="translationDialogLocationY" value="567" />
|
||||
<option name="translationDialogWidth" value="1381" />
|
||||
<histories>
|
||||
<item value="[data] will be copied 2 times, use [Mat.fromVec] or [Mat.fromBuffer] if better performance" />
|
||||
<item value="[data] should be raw pixels values with exactly same length of channels [rows] [cols]" />
|
||||
<item value="predefined type constants" />
|
||||
<item value="Raw unmodified format. Unencoded bytes, in the image's existing format. For example, a grayscale image may use a single 8-bit channel for each pixel." />
|
||||
<item value="Raw straight RGBA format. Unencoded bytes, in RGBA row-primary form with straight alpha, 8 bits per channel." />
|
||||
@@ -70,8 +72,6 @@
|
||||
<item value="When true the texture will not be updated with new frames." />
|
||||
<item value="Sets the video output driver for native backend." />
|
||||
<item value="The initialization type can be dynamically set, which is suitable for some special scenarios; for example: for a desktop application, initializing the global only needs to initialize the Attach Dialog, and initializing a block area does not need to initialize the Attach Dialog 可动态设置初始化类型, 适用于一些特殊场景; 例如: 某桌面端应用, 初始化全局只需要初始化Attach Dialog, 初始化某块区域不需要初始化Attach Dialog" />
|
||||
<item value="flat shading" />
|
||||
<item value="light probe intensity" />
|
||||
</histories>
|
||||
<option name="languageScores">
|
||||
<map>
|
||||
|
||||
Reference in New Issue
Block a user