AI-223.8836.35.2231.9848316 <debuggerx@debuggerx-e5 Update yiiguxing.translation.xml

master
DebuggerX 2 years ago
parent 12f8029126
commit a905375c29

@ -4,6 +4,10 @@
</component>
<component name="Translation.States">
<histories>
<item value="[MaterialApp] configures its [WidgetsApp.textStyle] with an ugly redyellow text style that's intended to warn the developer that their app hasn't defined a default text style. Typically the app's [Scaffold] builds a [Material] widget whose default [Material.textStyle] defines the text style for the entire scaffold. The [MaterialApp] configures the top-level [Navigator] to search for routes in the following order: 1. For the `` route, the [home] property, if non-null, is used. 2. Otherwise, the [routes] table is used, if it has an entry for the route. 3. Otherwise, [onGenerateRoute] is called, if provided. It should return a non-null value for any _valid_ route not handled by [home] and [routes]. 4. Finally if all else fails [onUnknownRoute] is called." />
<item value="An application that uses Material Design. A convenience widget that wraps a number of widgets that are commonly required for Material Design applications. It builds upon a [WidgetsApp] by adding material-design specific functionality, such as [AnimatedTheme] and [GridPaper]." />
<item value="The [MaterialApp] configures the top-level [Navigator] to search for routes in the following order: 1. For the `` route, the [home] property, if non-null, is used. 2. Otherwise, the [routes] table is used, if it has an entry for the route. 3. Otherwise, [onGenerateRoute] is called, if provided. It should return a non-null value for any _valid_ route not handled by [home] and [routes]. 4. Finally if all else fails [onUnknownRoute] is called." />
<item value="If a [Navigator] is created, at least one of these options must handle the `` route, since it is used when an invalid [initialRoute] is specified on startup (e.g. by another application launching this one with an intent on Android; see [dart:ui.PlatformDispatcher.defaultRouteName])." />
<item value="The divider's height extent. The divider itself is always drawn as a horizontal line that is centered within the height specified by this value. If this is null, then the [DividerThemeData.space] is used. If that is also null, then this defaults to 16.0." />
<item value="The thickness of the line drawn within the divider. A divider with a [thickness] of 0.0 is always drawn as a line with a height of exactly one device pixel. If this is null, then the [DividerThemeData.thickness] is used. If that is also null, then this defaults to 0.0." />
<item value="Used to annotate a field that is allowed to be overridden in Strong Mode. Deprecated: Most of strong mode is now the default in 2.0, but the notion of virtual fields was dropped, so this annotation no longer has any meaning. Uses of the annotation should be removed." />
@ -50,15 +54,11 @@
<item value="A generic position in a two-dimensional space, expressed as a pair of coordinates (that can be either integer or double)." />
<item value="[RawKeyboard] is the legacy API, and will be deprecated and removed in the future. It is recommended to always use [HardwareKeyboard] and [KeyEvent] APIs (such as [FocusNode.onKeyEvent]) to handle key events." />
<item value="Flutter will try to synchronize with the ground truth of keyboard states using synthesized events ([KeyEvent.synthesized]), subject to the availability of the platform. The desynchronization can be caused by non-empty initial state or a change in the focused window or application. For example, if CapsLock is enabled when the application starts, then immediately before the first key event, a synthesized [KeyDownEvent] and [KeyUpEvent] of CapsLock will be dispatched. The resulting event stream does not map one-to-one to the native key event stream. Some native events might be skipped, while some events might be synthesized and do not correspond to native events. Synthesized events will be indicated by [KeyEvent.synthesized]." />
<item value="When the Flutter application starts, all keys are released, and all lock modes are disabled. Upon key events, [HardwareKeyboard] will update its states, then dispatch callbacks: [KeyDownEvent]s and [KeyUpEvent]s set or reset the pressing state, while [KeyDownEvent]s also toggle lock modes." />
<item value="Event model Flutter uses a universal event model ([KeyEvent]) and key options ([LogicalKeyboardKey] and [PhysicalKeyboardKey]) regardless of the native platform, while preserving platform-specific features as much as possible. [HardwareKeyboard] guarantees that the key model is &quot;regularized&quot;: The key event stream consists of &quot;key tap sequences&quot;, where a key tap sequence is defined as one [KeyDownEvent], zero or more [KeyRepeatEvent]s, and one [KeyUpEvent" />
<item value="Manages key events from hardware keyboards. [HardwareKeyboard] manages all key events of the Flutter application from hardware keyboards (in contrast to on-screen keyboards). It receives key data from the native platform, dispatches key events to registered handlers, and records the keyboard state. To stay notified whenever keys are pressed, held, or released, add a handler with [addHandler]. To only be notified when a specific part of the app is focused, use a [Focus] widget's `onFocusChanged` attribute instead of [addHandler]. Handlers should be removed with [removeHandler] when notification is no longer necessary, or when the handler is being disposed. To query whether a key is being held, or a lock mode is enabled, use [physicalKeysPressed], [logicalKeysPressed], or [lockModesEnabled]. These states will have been updated with the event when used during a key event handler. The singleton [HardwareKeyboard] instance is held by the [ServicesBinding] as [ServicesBinding.keyboard], and can be conveniently accessed using the [HardwareKeyboard.instance] static accessor." />
<item value="A widget that calls a callback whenever the user presses or releases a key on a keyboard. A [RawKeyboardListener] is useful for listening to raw key events and hardware buttons that are represented as keys. Typically used by games and other apps that use keyboards for purposes other than text entry. For text entry, consider using a [EditableText], which integrates with on-screen keyboards and input method editors (IMEs). The [RawKeyboardListener] is different from [KeyboardListener] in that [RawKeyboardListener] uses the legacy [RawKeyboard] API. Use [KeyboardListener] if possible. See also: [EditableText], which should be used instead of this widget for text entry. [KeyboardListener], a similar widget based on the newer [HardwareKeyboard] API." />
</histories>
<option name="languageScores">
<map>
<entry key="CHINESE" value="82" />
<entry key="ENGLISH" value="83" />
<entry key="CHINESE" value="86" />
<entry key="ENGLISH" value="87" />
<entry key="POLISH" value="1" />
</map>
</option>

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