AI-Ladybug Feature Drop | 2024.2.2 Patch 2 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml
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@@ -7,6 +7,11 @@
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</component>
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<component name="Translation.States">
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<histories>
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<item value="initial capacity" />
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<item value="List based [Queue]. Keeps a cyclic buffer of elements, and grows to a larger buffer when it fills up. This guarantees constant time peek and remove operations, and amortized constant time add operations." />
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<item value="A [Queue] that delegates all operations to a base queue. This class can be used to hide non-`Queue` methods of a queue object, or it can be extended to add extra functionality on top of an existing queue object." />
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<item value="A class that efficiently implements both [Queue] and [List]." />
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<item value="A [Queue] is a collection that can be manipulated at both ends. One can iterate over the elements of a queue through [forEach] or with an [Iterator]." />
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<item value="Resolves this image provider using the given `configuration`, returning an [ImageStream]. This is the public entry-point of the [ImageProvider] class hierarchy. Subclasses should implement [obtainKey] and [loadImage], which are used by this method. If they need to change the implementation of [ImageStream] used, they should override [createStream]. If they need to manage the actual resolution of the image, they should override [resolveStreamForKey]. See the Lifecycle documentation on [ImageProvider] for more information." />
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<item value="Records a [Picture] containing a sequence of graphical operations. To begin recording, construct a [Canvas] to record the commands. To end recording, use the [PictureRecorder.endRecording] method. Use with the Flutter framework The Flutter framework's [RendererBinding] provides a hook for creating [PictureRecorder] objects ([RendererBinding.createPictureRecorder]) that allows tests to hook into the scene creation logic. When creating a [PictureRecorder] and [Canvas] that will be used with a [PictureLayer] as part of the [Scene] in the context of the Flutter framework, consider calling [RendererBinding.createPictureRecorder] instead of calling the [PictureRecorder.new] constructor directly. This does not apply when using a canvas to generate a bitmap for other purposes, e.g. for generating a PNG image using [Picture.toImage]." />
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<item value="Draw the given picture onto the canvas. To create a picture, see [PictureRecorder]." />
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@@ -52,8 +57,8 @@
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</histories>
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<option name="languageScores">
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<map>
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<entry key="CHINESE_SIMPLIFIED" value="41" />
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<entry key="ENGLISH" value="42" />
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<entry key="CHINESE_SIMPLIFIED" value="46" />
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<entry key="ENGLISH" value="47" />
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</map>
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</option>
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</component>
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