<itemvalue="You are using Nil under a MultiChildRenderObjectElement. This suggests a possibility that the Nil is not needed or is being used improperly. Make sure it can't be replaced with an inline conditional or omission of the target widget from a list."/>
<itemvalue="A Future that resolves when there is no longer any buffered content being printed by [debugPrintThrottled] (which is the default implementation for [debugPrint], which is used to report errors to the console)."/>
@ -54,13 +56,11 @@
<itemvalue="e 2 e Testing Active"/>
<itemvalue="feat: GS-966 display customized name first."/>
<itemvalue="Whether [other] is a `String` with the same sequence of code units. This method compares each individual code unit of the strings. It does not check for Unicode equivalence. For example, both the following strings represent the string 'Amélie', but due to their different encoding, are not equal: ```dart 'Am\xe9lie' == 'Ame\u{301}lie'; false ``` The first string encodes 'é' as a single unicode code unit (also a single rune), whereas the second string encodes it as 'e' with the combining accent character '◌́'."/>
<itemvalue="A hash code derived from the code units of the string. This is compatible with [operator ==]. Strings with the same sequence of code units have the same hash code."/>