<itemvalue="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance."/>
<itemvalue="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null."/>
<itemvalue="compose"/>
<itemvalue="matrix"/>
<itemvalue="erode"/>
<itemvalue="dilate"/>
<itemvalue="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))."/>
<itemvalue="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter."/>
<itemvalue="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time."/>
<itemvalue="Called when a pointer enters or exits the ink response area. The value passed to the callback is true if a pointer has entered this part of the material and false if a pointer has exited this part of the material."/>
<itemvalue="The color of the ink response when a pointer is hovering over it. If this property is null then the hover color of the theme, [ThemeData.hoverColor], will be used. See also: [highlightShape], the shape of the focus, hover, and pressed highlights. [highlightColor], the color of the pressed highlight. [focusColor], the color of the focus highlight. [splashColor], the color of the splash. [splashFactory], which defines the appearance of the splash."/>
@ -28,7 +36,6 @@
<itemvalue="`rect`: The region of the canvas into which the image will be painted. The image might not fill the entire rectangle (e.g., depending on the `fit`). If `rect` is empty, nothing is painted."/>
<itemvalue="The arguments have the following meanings:"/>
<itemvalue="Paints an image into the given rectangle on the canvas."/>
<itemvalue="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance."/>
<itemvalue="angle"/>
<itemvalue="angel"/>
<itemvalue="Lists the sub-directories and files of this [Directory]. Optionally recurses into sub-directories. If [followLinks] is `false`, then any symbolic links found are reported as [Link] objects, rather than as directories or files, and are not recursed into. If [followLinks] is `true`, then working links are reported as directories or files, depending on what they point to, and links to directories are recursed into if [recursive] is `true`. Broken links are reported as [Link] objects. If a symbolic link makes a loop in the file system, then a recursive listing will not follow a link twice in the same recursive descent, but will report it as a [Link] the second time it is seen. The result is a [Stream] of [FileSystemEntity] objects for the directories, files, and links. The [Stream] will be in an arbitrary order and does not include the special entries `'.'` and `'..'`."/>
@ -61,13 +68,6 @@
<itemvalue="Returns time taken to execute this session in milliseconds or zero (0) if the session is not over yet."/>
<itemvalue="The mode value as a human-readable string. The string is in the format "rwxrwxrwx", reflecting the user, group, and world permissions to read, write, and execute the file system object, with "-" replacing the letter for missing permissions. Extra permission bits may be represented by prepending "(suid)", "(guid)", andor "(sticky)" to the mode string."/>
<itemvalue="Retrieve a binary resource from the asset bundle as a data stream. Throws an exception if the asset is not found. The returned [ByteData] can be converted to a [Uint8List] (a list of bytes) using [Uint8List.sublistView]. Lists of bytes can be used with APIs that accept [Uint8List] objects, such as [decodeImageFromList], as well as any API that accepts a [List<int>], such as [File.writeAsBytes] or [Utf8Codec.decode] (accessible via [utf8])."/>
<itemvalue="Fully re-copy the assets directory on each build to avoid having stale files from a previous install."/>
<itemvalue="The absolute URI of the script being run in this isolate. If the script argument on the command line is relative, it is resolved to an absolute URI before fetching the script, and that absolute URI is returned. URI resolution only does string manipulation on the script path, and this may be different from the file system's path resolution behavior. For example, a symbolic link immediately followed by '..' will not be looked up. If a compiled Dart script is being executed the URI to the compiled script is returned, for example, `file:fullpathtoscript_name.exe`. If running on the Dart VM the URI to the running Dart script is returned, for example, `file:fullpathtoscript_name.dart`. If the executable environment does not support [script], the URI is empty."/>
<itemvalue="The amount the pointer has moved along the primary axis in the coordinate space of the event receiver since the previous update. If the [GestureDragUpdateCallback] is for a one-dimensional drag (e.g., a horizontal or vertical drag), then this value contains the component of [delta] along the primary axis (e.g., horizontal or vertical, respectively). Otherwise, if the [GestureDragUpdateCallback] is for a two-dimensional drag (e.g., a pan), then this value is null. Defaults to null if not specified in the constructor."/>
<itemvalue="The local position in the coordinate system of the event receiver at which the pointer contacted the screen. Defaults to [globalPosition] if not specified in the constructor."/>
<itemvalue="The pointer's global position when it triggered this update. See also: [localPosition], which is the [globalPosition] transformed to the coordinate space of the event receiver."/>
<itemvalue="The amount the pointer has moved in the coordinate space of the event receiver since the previous update. If the [GestureDragUpdateCallback] is for a one-dimensional drag (e.g., a horizontal or vertical drag), then this offset contains only the delta in that direction (i.e., the coordinate in the other direction is zero). Defaults to zero if not specified in the constructor."/>
<itemvalue="Details object for callbacks that use [GestureDragUpdateCallback]."/>