AI-Meerkat Feature Drop | 2024.3.2 Patch 1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 6 days ago
parent 48ce7f18c1
commit bca27af092

@ -18,6 +18,9 @@
</component> </component>
<component name="Translation.States"> <component name="Translation.States">
<histories> <histories>
<item value="Translucent targets both receive events within their bounds and permit targets visually behind them to also receive events." />
<item value="Opaque targets can be hit by hit tests, causing them to both receive events within their bounds and prevent targets visually behind them from also receiving events." />
<item value="Targets that defer to their children receive events within their bounds only if one of their children is hit by the hit test." />
<item value="A set of [LogicalKeyboardKey]s that, when any or all are pressed in combination with a [PointerDeviceKind.mouse] pointer scroll event, will flip the axes of the scroll input. This will for example, result in the input of a vertical mouse wheel, to move the [ScrollPosition] of a [ScrollView] with an [Axis.horizontal] scroll direction. If other keys exclusive of this set are pressed during a scroll event, in conjunction with keys from this set, the scroll input will still be flipped. Defaults to [LogicalKeyboardKey.shiftLeft], [LogicalKeyboardKey.shiftRight]." /> <item value="A set of [LogicalKeyboardKey]s that, when any or all are pressed in combination with a [PointerDeviceKind.mouse] pointer scroll event, will flip the axes of the scroll input. This will for example, result in the input of a vertical mouse wheel, to move the [ScrollPosition] of a [ScrollView] with an [Axis.horizontal] scroll direction. If other keys exclusive of this set are pressed during a scroll event, in conjunction with keys from this set, the scroll input will still be flipped. Defaults to [LogicalKeyboardKey.shiftLeft], [LogicalKeyboardKey.shiftRight]." />
<item value="{@macro flutter.gestures.monodrag.DragGestureRecognizer.multitouchDragStrategy} By default, [MultitouchDragStrategy.latestPointer] is configured to create drag gestures for non-Apple platforms, and [MultitouchDragStrategy.averageBoundaryPointers] for Apple platforms." /> <item value="{@macro flutter.gestures.monodrag.DragGestureRecognizer.multitouchDragStrategy} By default, [MultitouchDragStrategy.latestPointer] is configured to create drag gestures for non-Apple platforms, and [MultitouchDragStrategy.averageBoundaryPointers] for Apple platforms." />
<item value="The device kinds that the scrollable will accept drag gestures from. By default only [PointerDeviceKind.touch], [PointerDeviceKind.stylus], and [PointerDeviceKind.invertedStylus] are configured to create drag gestures. Enabling this for [PointerDeviceKind.mouse] will make it difficult or impossible to select text in scrollable containers and is not recommended." /> <item value="The device kinds that the scrollable will accept drag gestures from. By default only [PointerDeviceKind.touch], [PointerDeviceKind.stylus], and [PointerDeviceKind.invertedStylus] are configured to create drag gestures. Enabling this for [PointerDeviceKind.mouse] will make it difficult or impossible to select text in scrollable containers and is not recommended." />
@ -65,9 +68,6 @@
<item value="Schedule a callback for the end of this frame. The provided callback is run immediately after a frame, just after the persistent frame callbacks (which is when the main rendering pipeline has been flushed). This method does not request a new frame. If a frame is already in progress and the execution of post-frame callbacks has not yet begun, then the registered callback is executed at the end of the current frame. Otherwise, the registered callback is executed after the next frame (whenever that may be, if ever). The callbacks are executed in the order in which they have been added. Post-frame callbacks cannot be unregistered. They are called exactly once. In debug mode, if [debugTracePostFrameCallbacks] is set to true, then the registered callback will show up in the timeline events chart, which can be viewed in [DevTools](https:docs.flutter.devtoolsdevtools). In that case, the `debugLabel` argument specifies the name of the callback as it will appear in the timeline. In profile and release builds, post-frame are never traced, and the `debugLabel` argument is ignored." /> <item value="Schedule a callback for the end of this frame. The provided callback is run immediately after a frame, just after the persistent frame callbacks (which is when the main rendering pipeline has been flushed). This method does not request a new frame. If a frame is already in progress and the execution of post-frame callbacks has not yet begun, then the registered callback is executed at the end of the current frame. Otherwise, the registered callback is executed after the next frame (whenever that may be, if ever). The callbacks are executed in the order in which they have been added. Post-frame callbacks cannot be unregistered. They are called exactly once. In debug mode, if [debugTracePostFrameCallbacks] is set to true, then the registered callback will show up in the timeline events chart, which can be viewed in [DevTools](https:docs.flutter.devtoolsdevtools). In that case, the `debugLabel` argument specifies the name of the callback as it will appear in the timeline. In profile and release builds, post-frame are never traced, and the `debugLabel` argument is ignored." />
<item value="音量" /> <item value="音量" />
<item value="volume" /> <item value="volume" />
<item value="The type of default menu this is. See [PlatformProvidedMenuItemType] for the different types available. Not all of the types will be available on every platform. Use [hasMenu] to determine if the current platform has a given default menu item. If the platform does not support the given [type], then the menu item will throw an [ArgumentError] in debug mode." />
<item value="inverted stylus" />
<item value="stylus" />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>

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