<itemvalue="A widget that sizes its child to the child's maximum intrinsic width. This class is useful, for example, when unlimited width is available and you would like a child that would otherwise attempt to expand infinitely to instead size itself to a more reasonable width. The constraints that this widget passes to its child will adhere to the parent's constraints, so if the constraints are not large enough to satisfy the child's maximum intrinsic width, then the child will get less width than it otherwise would. Likewise, if the minimum width constraint is larger than the child's maximum intrinsic width, the child will be given more width than it otherwise would. If [stepWidth] is non-null, the child's width will be snapped to a multiple of the [stepWidth]. Similarly, if [stepHeight] is non-null, the child's height will be snapped to a multiple of the [stepHeight]. This class is relatively expensive, because it adds a speculative layout pass before the final layout phase. Avoid using it where possible. In the worst case, this widget can result in a layout that is O(N²) in the depth of the tree."/>
<itemvalue="filtered Map List"/>
<itemvalue="searching Words"/>
@ -55,13 +57,11 @@
<itemvalue="Sets up the given animation to play when the animation supplied in the play(Animator) call that created this Builder object ends. Params: anim – The animation that will play when the animation supplied to the play(Animator) method ends."/>
<itemvalue="Sets up the given animation to play when the animation supplied in the play(Animator) call that created this Builder object to start when the animation supplied in this method call ends. Params: anim – The animation whose end will cause the animation supplied to the play(Animator) method to play."/>
<itemvalue="Sets up the animation supplied in the play(Animator) call that created this Builder object to play when the given amount of time elapses. Params: delay – The number of milliseconds that should elapse before the animation starts."/>