AI-Koala | 2024.1.1 Patch 1 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml
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@@ -12,6 +12,10 @@
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<option name="translationDialogLocationY" value="536" />
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<option name="translationDialogWidth" value="1253" />
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<histories>
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<item value="view projection matrix" />
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<item value="Translates a 2D point from NDC to a THREE.Ray that can be used for picking. @vector - THREE.Vector3 that represents 2D point @camera - THREE.Camera" />
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<item value="The global transform of the object. If the Object3d has no parent, then it's identical to the local transform." />
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<item value="This is the inverse of matrixWorld. MatrixWorld contains the Matrix which has the world transform of the Camera." />
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<item value="projection matrix inverse" />
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<item value="projection matrix" />
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<item value="apply projection" />
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@@ -58,15 +62,11 @@
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<item value="add assert initializer" />
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<item value="add as expression" />
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<item value="add annotation" />
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<item value="add annotated node" />
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<item value="add adjacent strings" />
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<item value="add object pattern" />
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<item value="add constructor initializer" />
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</histories>
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<option name="languageScores">
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<map>
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<entry key="CHINESE" value="586" />
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<entry key="ENGLISH" value="587" />
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<entry key="CHINESE" value="590" />
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<entry key="ENGLISH" value="591" />
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<entry key="HAWAIIAN" value="1" />
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<entry key="POLISH" value="1" />
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<entry key="ROMANIAN" value="1" />
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