AI-Otter 2 Feature Drop | 2025.2.2 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 1 month ago
parent 9d41135ca2
commit d7a61152e7

@ -22,6 +22,7 @@
<option name="translationDialogLocationY" value="567" />
<option name="translationDialogWidth" value="1381" />
<histories>
<item value="TOPVIEW" />
<item value="carpet" />
<item value="Shuffles the elements of this list randomly. ```dart final numbers = &lt;int&gt;[1, 2, 3, 4, 5]; numbers.shuffle(); print(numbers); [1, 3, 4, 5, 2] OR some other random result." />
<item value="The size of the rectangle is determined by its parent widget, and the texture is automatically scaled to fit." />
@ -71,7 +72,6 @@
<item value="A rectangle upon which a backend texture is mapped. Backend textures are images that can be applied (mapped) to an area of the Flutter view. They are created, managed, and updated using a platform-specific texture registry. This is typically done by a plugin that integrates with host platform video player, camera, or OpenGL APIs, or similar image sources. A texture widget refers to its backend texture using an integer ID. Texture IDs are obtained from the texture registry and are scoped to the Flutter view. Texture IDs may be reused after deregistration, at the discretion of the registry. The use of texture IDs currently unknown to the registry will silently result in a blank rectangle. Texture widgets are repainted autonomously as dictated by the backend (e.g. on arrival of a video frame). Such repainting generally does not involve executing Dart code. The size of the rectangle is determined by its parent widget, and the texture is automatically scaled to fit." />
<item value="Texture" />
<item value="Identity" />
<item value="A [TextInputFormatter] can be optionally injected into an [EditableText] to provide as-you-type validation and formatting of the text being edited. Text modification should only be applied when text is being committed by the IME and not on text under composition (i.e., only when [TextEditingValue.composing] is collapsed). See also the [FilteringTextInputFormatter], a subclass that removes characters that the user tries to enter if they do, or do not, match a given pattern (as applicable). To create custom formatters, extend the [TextInputFormatter] class and implement the [formatEditUpdate] method. Handling emojis and other complex characters {@macro flutter.widgets.EditableText.onChanged} See also: [EditableText] on which the formatting apply. [FilteringTextInputFormatter], a provided formatter for filtering characters." />
</histories>
<option name="languageScores">
<map>

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