<itemvalue="Each pixel is 32 bits, with the highest 8 bits encoding red, the next 8 bits encoding green, the next 8 bits encoding blue, and the lowest 8 bits encoding alpha. Premultiplied alpha is used."/>
<itemvalue="The bytes represent encoded image bytes and can be encoded in any of the following supported image formats: {@macro dart.ui.imageFormats}"/>
<itemvalue="The image to display. Since a [RawImage] is stateless, it does not ever dispose this image. Creators of a [RawImage] are expected to call [dart:ui.Image.dispose] on this image handle when the [RawImage] will no longer be needed."/>
<itemvalue="When running Flutter on the web, only the CanvasKit renderer supports image resizing capabilities (not the HTML renderer). So if image resizing is critical to your use case, and you're deploying to the web, you should build using the CanvasKit renderer."/>
@ -71,7 +72,6 @@
<itemvalue="Raw unmodified format. Unencoded bytes, in the image's existing format. For example, a grayscale image may use a single 8-bit channel for each pixel."/>
<itemvalue="Raw straight RGBA format. Unencoded bytes, in RGBA row-primary form with straight alpha, 8 bits per channel."/>
<itemvalue="Raw RGBA format. Unencoded bytes, in RGBA row-primary form with premultiplied alpha, 8 bits per channel."/>
<itemvalue="This combines [decodeImage] and [registerFrame] into a single operation that avoids transferring RGB data back to the main isolate. The image is decoded and stored in the worker, returning only the frameId and dimensions."/>