AI-222.4345.14.2221.9189903 <debuggerx@debuggerx-e5 Update yiiguxing.translation.xml

master
DebuggerX 3 years ago
parent 624a653524
commit e7ef2bee0d

@ -6,6 +6,7 @@
<option name="newTranslationDialogY" value="447" />
<option name="pinTranslationDialog" value="true" />
<histories>
<item value="Makes this Rx looks like a function so you can update a new value using `rx(someOtherValue)`. Practical to assign the Rx directly to some Widget that has a signature ::onChange( value ) Example: ``` final myText = 'GetX rocks!'.obs; in your Constructor, just to check it works :P ever( myText, print ) ; in your build(BuildContext) { TextField( onChanged: myText, ), ```" />
<item value="'Widgets that mix AutomaticKeepAliveClientMixin into their State must ' 'call super.build() but must ignore the return value of the superclass.'," />
<item value="Called when this object is removed from the tree permanently. The framework calls this method when this [State] object will never build again. After the framework calls [dispose], the [State] object is considered unmounted and the [mounted] property is false. It is an error to call [setState] at this point. This stage of the lifecycle is terminal: there is no way to remount a [State] object that has been disposed. Subclasses should override this method to release any resources retained by this object (e.g., stop any active animations). {@macro flutter.widgets.State.initState} Implementations of this method should end with a call to the inherited method, as in `super.dispose()`. See also: [deactivate], which is called prior to [dispose]." />
<item value="audit Toxic" />
@ -55,12 +56,11 @@
<item value="The number is signed, allowing a positive or negative sign at the start. This flag is only used for the [number] input type, otherwise `null`. Use `const TextInputType.numberWithOptions(signed: true)` to set this." />
<item value="signed" />
<item value="animating" />
<item value="Reduces a collection to a single value by iteratively combining elements of the collection using the provided function. The iterable must have at least one element. If it has only one element, that element is returned. Otherwise this method starts with the first element from the iterator, and then combines it with the remaining elements in iteration order, as if by: ``` E value = iterable.first; iterable.skip(1).forEach((element) { value = combine(value, element); }); return value; ``` Example of calculating the sum of an iterable: ```dart final numbers = &lt;double&gt;[10, 2, 5, 0.5]; final result = numbers.reduce((value, element) =&gt; value + element); print(result); 17.5" />
</histories>
<option name="languageScores">
<map>
<entry key="CHINESE" value="439" />
<entry key="ENGLISH" value="440" />
<entry key="CHINESE" value="441" />
<entry key="ENGLISH" value="442" />
<entry key="GERMAN" value="1" />
<entry key="FRENCH" value="1" />
</map>

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