<itemvalue=""node" exposes metadata about the variable declaration. We could check "node" to show the lint only in some conditions. This line tells custom_lint to render a warning at the location of "node". And the warning shown will use our `code` variable defined above as description."/>
<itemvalue="Whether to exclude these gestures from the semantics tree. For example, the long-press gesture for showing a tooltip is excluded because the tooltip itself is included in the semantics tree directly and so having a gesture to show it would result in duplication of information."/>
<itemvalue="The velocity of the last pointer to be lifted off of the screen."/>
<itemvalue="The velocity the pointer was moving when it stopped contacting the screen. Defaults to zero if not specified in the constructor."/>
@ -61,12 +62,11 @@
<itemvalue="Translucent targets both receive events within their bounds and permit targets visually behind them to also receive events."/>
<itemvalue="Opaque targets can be hit by hit tests, causing them to both receive events within their bounds and prevent targets visually behind them from also receiving events."/>
<itemvalue="Targets that defer to their children receive events within their bounds only if one of their children is hit by the hit test."/>
<itemvalue="The number of device pixels for each logical pixel. This number might not be a power of two. Indeed, it might not even be an integer. For example, the Nexus 6 has a device pixel ratio of 3.5."/>