AI-Ladybug | 2024.2.1 Patch 2 <debuggerx@debuggerx-PC Update yiiguxing.translation.xml

master
debuggerx 5 months ago
parent 9ba1e2f1a0
commit f93554014c

@ -12,6 +12,13 @@
<option name="translationDialogLocationY" value="536" /> <option name="translationDialogLocationY" value="536" />
<option name="translationDialogWidth" value="1253" /> <option name="translationDialogWidth" value="1253" />
<histories> <histories>
<item value="force supply stop" />
<item value="force supply estop" />
<item value="Raw RGBA format. Unencoded bytes, in RGBA row-primary form with premultiplied alpha, 8 bits per channel." />
<item value="Raw straight RGBA format. Unencoded bytes, in RGBA row-primary form with straight alpha, 8 bits per channel." />
<item value="Raw unmodified format. Unencoded bytes, in the image's existing format. For example, a grayscale image may use a single 8-bit channel for each pixel." />
<item value="Raw extended range RGBA format. Unencoded bytes, in RGBA row-primary form with straight alpha, 32 bit float (IEEE 754 binary32) per channel. Example usage: ```dart import 'dart:ui' as ui; import 'dart:typed_data'; Future&lt;Map&lt;String, double&gt;&gt; getFirstPixel(ui.Image image) async { final ByteData data = (await image.toByteData(format: ui.ImageByteFormat.rawExtendedRgba128))!; final Float32List floats = Float32List.view(data.buffer); return &lt;String, double&gt;{ 'r': floats[0], 'g': floats[1], 'b': floats[2], 'a': floats[3], }; } ```" />
<item value="PNG format. A loss-less compression format for images. This format is well suited for images with hard edges, such as screenshots or sprites, and images with text. Transparency is supported. The PNG format supports images up to 2,147,483,647 pixels in either dimension, though in practice available memory provides a more immediate limitation on maximum image size. PNG images normally use the `.png` file extension and the `imagepng` MIME type. See also: &lt;https:en.wikipedia.orgwikiPortable_Network_Graphics&gt;, the Wikipedia page on PNG. &lt;https:tools.ietf.orgrfcrfc2083.txt&gt;, the PNG standard." />
<item value="跨门中" /> <item value="跨门中" />
<item value="task running phase gate throughing" /> <item value="task running phase gate throughing" />
<item value="safety warnning" /> <item value="safety warnning" />
@ -55,19 +62,12 @@
<item value="list wheel child builder delegate" /> <item value="list wheel child builder delegate" />
<item value="list wheel child looping list delegate" /> <item value="list wheel child looping list delegate" />
<item value="list wheel child list delegate" /> <item value="list wheel child list delegate" />
<item value="Constructs a list in which children are scrolled a wheel. Its children are managed by a delegate and are lazily built during layout." />
<item value="A box in which children on a wheel can be scrolled. This widget is similar to a [ListView] but with the restriction that all children must be the same size along the scrolling axis. {@youtube 560 315 https:www.youtube.comwatch?v=dUhmWAz4C7Y} When the list is at the zero scroll offset, the first child is aligned with the middle of the viewport. When the list is at the final scroll offset, the last child is aligned with the middle of the viewport. The children are rendered as if rotating on a wheel instead of scrolling on a plane." />
<item value="over and under center opacity" />
<item value="this.controller, this.physics, this.diameterRatio = RenderListWheelViewport.defaultDiameterRatio, this.perspective = RenderListWheelViewport.defaultPerspective, this.offAxisFraction = 0.0, this.useMagnifier = false, this.magnification = 1.0, this.overAndUnderCenterOpacity = 1.0, required this.itemExtent, this.squeeze = 1.0, this.onSelectedItemChanged, this.renderChildrenOutsideViewport = false, this.clipBehavior = Clip.hardEdge, this.restorationId, this.scrollBehavior," />
<item value="An arbitrary but aesthetically reasonable default value for [perspective]." />
<item value="{@macro flutter.rendering.RenderListWheelViewport.squeeze} Defaults to `1.45` to visually mimic iOS." />
<item value="The uniform height of all children. All children will be given the [BoxConstraints] to match this exact height. Must not be null and must be positive." />
</histories> </histories>
<option name="languageScores"> <option name="languageScores">
<map> <map>
<entry key="CHINESE" value="646" /> <entry key="CHINESE" value="646" />
<entry key="CHINESE_SIMPLIFIED" value="196" /> <entry key="CHINESE_SIMPLIFIED" value="204" />
<entry key="ENGLISH" value="836" /> <entry key="ENGLISH" value="844" />
<entry key="FRENCH" value="1" /> <entry key="FRENCH" value="1" />
<entry key="GERMAN" value="1" /> <entry key="GERMAN" value="1" />
<entry key="HAWAIIAN" value="1" /> <entry key="HAWAIIAN" value="1" />

Loading…
Cancel
Save