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4 Commits

@ -22,6 +22,14 @@
<option name="translationDialogLocationY" value="567" />
<option name="translationDialogWidth" value="1381" />
<histories>
<item value="latlngs" />
<item value="CHARGE POINT" />
<item value="STOP POINT" />
<item value="HR POINT" />
<item value="QR POINT" />
<item value="NAVI POINT" />
<item value="The size that this [CustomPaint] should aim for, given the layout constraints, if there is no child. Defaults to [Size.zero]. If there's a child, this is ignored, and the size of the child is used instead." />
<item value="plat" />
<item value="Add an axis-aligned scale to the current transform, scaling by the first argument in the horizontal direction and the second in the vertical direction. If [sy] is unspecified, [sx] will be used for the scale in both directions." />
<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
<item value="Multiply the color components of the source and destination images. This can only result in the same or darker colors (multiplying by white, 1.0, results in no change; multiplying by black, 0.0, results in black). When compositing two opaque images, this has similar effect to overlapping two transparencies on a projector. For a variant that also multiplies the alpha channel, consider [multiply]." />
@ -64,14 +72,6 @@
<item value="cubemaps" />
<item value="fail if major performance caveat" />
<item value="power preference" />
<item value="preserve drawing buffer" />
<item value="premultiplied alpha" />
<item value="antialias" />
<item value="type" />
<item value="anisotropy" />
<item value="json ??= {}; wrapS = json[&quot;wrapS&quot;]; count = json['count'] ?? 1; resolveDepthBuffer = json['resolveDepthBuffer'] ?? false; resolveStencilBuffer = json['resolveStencilBuffer'] ?? false; internalFormat = json['internalFormat']; wrapT = json[&quot;wrapT&quot;]; wrapR = json[&quot;wrapR&quot;]; magFilter = json[&quot;magFilter&quot;]; minFilter = json[&quot;minFilter&quot;]; format = json[&quot;format&quot;]; type = json[&quot;type&quot;]; anisotropy = json[&quot;anisotropy&quot;]; depthBuffer = json[&quot;depthBuffer&quot;]; mapping = json[&quot;mapping&quot;]; generateMipmaps = json[&quot;generateMipmaps&quot;] ?? false; depthTexture = json[&quot;depthTexture&quot;]; encoding = json[&quot;encoding&quot;]; useMultisampleRenderToTexture = json[&quot;useMultisampleRenderToTexture&quot;] ?? false; ignoreDepth = json[&quot;ignoreDepth&quot;] ?? false; useRenderToTexture = json[&quot;useRenderToTexture&quot;] ?? false; samples = json[&quot;samples&quot;]; colorSpace = json['colorSpace']; depth = json[&quot;depth&quot;] ?? 1; multiview = json['multiview'] ?? false;" />
<item value="max precision" />
<item value="precision" />
</histories>
<option name="languageScores">
<map>

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