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@ -18,20 +18,6 @@
</component>
<component name="Translation.States">
<histories>
<item value="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null." />
<item value="When this is null, the [color] is used instead." />
<item value="The shader to use when stroking or filling a shape." />
<item value="compose" />
<item value="matrix" />
<item value="erode" />
<item value="dilate" />
<item value="blur" />
<item value="A filter operation to apply to a raster image." />
<item value="Creates a color filter that applies the inverse of the sRGB gamma curve to the RGB channels." />
<item value="Construct a color filter that applies the sRGB gamma curve to the RGB channels." />
<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
<item value="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))." />
<item value="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter." />
<item value="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time." />
<item value="Called when a pointer enters or exits the ink response area. The value passed to the callback is true if a pointer has entered this part of the material and false if a pointer has exited this part of the material." />
<item value="The color of the ink response when a pointer is hovering over it. If this property is null then the hover color of the theme, [ThemeData.hoverColor], will be used. See also: [highlightShape], the shape of the focus, hover, and pressed highlights. [highlightColor], the color of the pressed highlight. [focusColor], the color of the focus highlight. [splashColor], the color of the splash. [splashFactory], which defines the appearance of the splash." />
@ -42,6 +28,7 @@
<item value="`rect`: The region of the canvas into which the image will be painted. The image might not fill the entire rectangle (e.g., depending on the `fit`). If `rect` is empty, nothing is painted." />
<item value="The arguments have the following meanings:" />
<item value="Paints an image into the given rectangle on the canvas." />
<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
<item value="angle" />
<item value="angel" />
<item value="Lists the sub-directories and files of this [Directory]. Optionally recurses into sub-directories. If [followLinks] is `false`, then any symbolic links found are reported as [Link] objects, rather than as directories or files, and are not recursed into. If [followLinks] is `true`, then working links are reported as directories or files, depending on what they point to, and links to directories are recursed into if [recursive] is `true`. Broken links are reported as [Link] objects. If a symbolic link makes a loop in the file system, then a recursive listing will not follow a link twice in the same recursive descent, but will report it as a [Link] the second time it is seen. The result is a [Stream] of [FileSystemEntity] objects for the directories, files, and links. The [Stream] will be in an arbitrary order and does not include the special entries `'.'` and `'..'`." />
@ -68,6 +55,19 @@
<item value="Forces an existing file with the same name to be truncated to zero length when creating a file by specifying [create]. [create] MUST also be specified if this flag is used." />
<item value="Causes the request to fail if the named file already exists. [create] MUST also be specified if this flag is used." />
<item value="Force all writes to append data at the end of the file." />
<item value="Open the file for writing. If both this and [read] are specified, the file is opened for both reading and writing." />
<item value="Load a new sound to be played once or multiple times later, from an asset." />
<item value="synthesize" />
<item value="Returns time taken to execute this session in milliseconds or zero (0) if the session is not over yet." />
<item value="The mode value as a human-readable string. The string is in the format &quot;rwxrwxrwx&quot;, reflecting the user, group, and world permissions to read, write, and execute the file system object, with &quot;-&quot; replacing the letter for missing permissions. Extra permission bits may be represented by prepending &quot;(suid)&quot;, &quot;(guid)&quot;, andor &quot;(sticky)&quot; to the mode string." />
<item value="Retrieve a binary resource from the asset bundle as a data stream. Throws an exception if the asset is not found. The returned [ByteData] can be converted to a [Uint8List] (a list of bytes) using [Uint8List.sublistView]. Lists of bytes can be used with APIs that accept [Uint8List] objects, such as [decodeImageFromList], as well as any API that accepts a [List&lt;int&gt;], such as [File.writeAsBytes] or [Utf8Codec.decode] (accessible via [utf8])." />
<item value="Fully re-copy the assets directory on each build to avoid having stale files from a previous install." />
<item value="The absolute URI of the script being run in this isolate. If the script argument on the command line is relative, it is resolved to an absolute URI before fetching the script, and that absolute URI is returned. URI resolution only does string manipulation on the script path, and this may be different from the file system's path resolution behavior. For example, a symbolic link immediately followed by '..' will not be looked up. If a compiled Dart script is being executed the URI to the compiled script is returned, for example, `file:fullpathtoscript_name.exe`. If running on the Dart VM the URI to the running Dart script is returned, for example, `file:fullpathtoscript_name.dart`. If the executable environment does not support [script], the URI is empty." />
<item value="The amount the pointer has moved along the primary axis in the coordinate space of the event receiver since the previous update. If the [GestureDragUpdateCallback] is for a one-dimensional drag (e.g., a horizontal or vertical drag), then this value contains the component of [delta] along the primary axis (e.g., horizontal or vertical, respectively). Otherwise, if the [GestureDragUpdateCallback] is for a two-dimensional drag (e.g., a pan), then this value is null. Defaults to null if not specified in the constructor." />
<item value="The local position in the coordinate system of the event receiver at which the pointer contacted the screen. Defaults to [globalPosition] if not specified in the constructor." />
<item value="The pointer's global position when it triggered this update. See also: [localPosition], which is the [globalPosition] transformed to the coordinate space of the event receiver." />
<item value="The amount the pointer has moved in the coordinate space of the event receiver since the previous update. If the [GestureDragUpdateCallback] is for a one-dimensional drag (e.g., a horizontal or vertical drag), then this offset contains only the delta in that direction (i.e., the coordinate in the other direction is zero). Defaults to zero if not specified in the constructor." />
<item value="Details object for callbacks that use [GestureDragUpdateCallback]." />
</histories>
<option name="languageScores">
<map>

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