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78 lines
17 KiB
78 lines
17 KiB
<application>
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<component name="AppStorage">
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<option name="newTranslationDialogHeight" value="304" />
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<option name="newTranslationDialogWidth" value="406" />
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<option name="newTranslationDialogX" value="811" />
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<option name="newTranslationDialogY" value="447" />
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<option name="pinTranslationDialog" value="true" />
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<histories>
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<item value="If true the [body] and the scaffold's floating widgets should size themselves to avoid the onscreen keyboard whose height is defined by the ambient [MediaQuery]'s [MediaQueryData.viewInsets] `bottom` property. For example, if there is an onscreen keyboard displayed above the scaffold, the body can be resized to avoid overlapping the keyboard, which prevents widgets inside the body from being obscured by the keyboard. Defaults to true." />
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<item value="Position the control relative to the text in the fashion that is typical for the current platform, and place the secondary widget on the opposite side." />
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<item value="Position the control on the trailing edge, and the secondary widget, if any, on the leading edge." />
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<item value="Position the control on the leading edge, and the secondary widget, if any, on the trailing edge." />
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<item value="Typically used to force the expansion arrow icon to the tile's leading or trailing edge. By default, the value of `controlAffinity` is [ListTileControlAffinity.platform], which means that the expansion arrow icon will appear on the tile's trailing edge." />
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<item value="A single-line [ListTile] with an expansion arrow icon that expands or collapses the tile to reveal or hide the [children]. This widget is typically used with [ListView] to create an "expand collapse" list entry. When used with scrolling widgets like [ListView], a unique [PageStorageKey] must be specified to enable the [ExpansionTile] to save and restore its expanded state when it is scrolled in and out of view. This class overrides the [ListTileThemeData.iconColor] and [ListTileThemeData.textColor] theme properties for its [ListTile]. These colors animate between values when the tile is expanded and collapsed: between [iconColor], [collapsedIconColor] and between [textColor] and [collapsedTextColor]. The expansion arrow icon is shown on the right by default in left-to-right languages (i.e. the trailing edge). This can be changed using [controlAffinity]. This maps to the [leading] and [trailing] properties of [ExpansionTile]. {@tool dartpad} This example demonstrates different configurations of ExpansionTile. See code in examplesapilibmaterialexpansion_tileexpansion_tile.0.dart {@end-tool} See also: [ListTile], useful for creating expansion tile [children] when the expansion tile represents a sublist. The "Expand and collapse" section of <https:material.iocomponentsliststypes>" />
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<item value="show Sraft Not Saved Confirm" />
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<item value="_layout Changeable Rich Text" />
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<item value="可改变的" />
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<item value="可变的" />
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<item value="is Icon In Left" />
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<item value="is Icon On Left" />
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<item value="icon On Left" />
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<item value="Local Key" />
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<item value="A sliver that contains a single box widget. Slivers are special-purpose widgets that can be combined using a [CustomScrollView] to create custom scroll effects. A [SliverToBoxAdapter] is a basic sliver that creates a bridge back to one of the usual box-based widgets. Rather than using multiple [SliverToBoxAdapter] widgets to display multiple box widgets in a [CustomScrollView], consider using [SliverList], [SliverFixedExtentList], [SliverPrototypeExtentList], or [SliverGrid], which are more efficient because they instantiate only those children that are actually visible through the scroll view's viewport." />
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<item value="A material design app bar that integrates with a [CustomScrollView]. An app bar consists of a toolbar and potentially other widgets, such as a [TabBar] and a [FlexibleSpaceBar]. App bars typically expose one or more common actions with [IconButton]s which are optionally followed by a [PopupMenuButton] for less common operations. {@youtube 560 315 https:www.youtube.comwatch?v=R9C5KMJKluE} Sliver app bars are typically used as the first child of a [CustomScrollView], which lets the app bar integrate with the scroll view so that it can vary in height according to the scroll offset or float above the other content in the scroll view. For a fixed-height app bar at the top of the screen see [AppBar], which is used in the [Scaffold.appBar] slot. The AppBar displays the toolbar widgets, [leading], [title], and [actions], above the [bottom] (if any). If a [flexibleSpace] widget is specified then it is stacked behind the toolbar and the bottom widget." />
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<item value="A sliver that places multiple box children in a two dimensional arrangement. [SliverGrid] places its children in arbitrary positions determined by [gridDelegate]. Each child is forced to have the size specified by the [gridDelegate]. The main axis direction of a grid is the direction in which it scrolls; the cross axis direction is the orthogonal direction. {@youtube 560 315 https:www.youtube.comwatch?v=ORiTTaVY6mM} {@tool snippet} This example, which would be inserted into a [CustomScrollView.slivers] list, shows twenty boxes in a pretty teal grid:" />
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<item value="A sliver that places multiple box children in a linear array along the main axis. Each child is forced to have the [SliverConstraints.crossAxisExtent] in the cross axis but determines its own main axis extent. [SliverList] determines its scroll offset by "dead reckoning" because children outside the visible part of the sliver are not materialized, which means [SliverList] cannot learn their main axis extent. Instead, newly materialized children are placed adjacent to existing children. {@youtube 560 315 https:www.youtube.comwatch?v=ORiTTaVY6mM} If the children have a fixed extent in the main axis, consider using [SliverFixedExtentList] rather than [SliverList] because [SliverFixedExtentList] does not need to perform layout on its children to obtain their extent in the main axis and is therefore more efficient. {@macro flutter.widgets.SliverChildDelegate.lifecycle} See also: <https:flutter.devdocsdevelopmentuiadvancedslivers>, a description of what slivers are and how to use them. [SliverFixedExtentList], which is more efficient for children with the same extent in the main axis. [SliverPrototypeExtentList], which is similar to [SliverFixedExtentList] except that it uses a prototype list item instead of a pixel value to define the main axis extent of each item. [SliverGrid], which places its children in arbitrary positions." />
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<item value="A [ScrollView] that creates custom scroll effects using slivers. A [CustomScrollView] lets you supply [slivers] directly to create various scrolling effects, such as lists, grids, and expanding headers. For example, to create a scroll view that contains an expanding app bar followed by a list and a grid, use a list of three slivers: [SliverAppBar], [SliverList], and [SliverGrid]. [Widget]s in these [slivers] must produce [RenderSliver] objects. To control the initial scroll offset of the scroll view, provide a [controller] with its [ScrollController.initialScrollOffset] property set. {@animation 400 376 https:flutter.github.ioassets-for-api-docsassetswidgetscustom_scroll_view.mp4} {@tool snippet} This sample code shows a scroll view that contains a flexible pinned app bar, a grid, and an infinite list." />
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<item value="A base class for the `State` of widgets with implicit animations. [ImplicitlyAnimatedWidgetState] requires that subclasses respond to the animation themselves. If you would like `setState()` to be called automatically as the animation changes, use [AnimatedWidgetBaseState]. Properties that subclasses choose to animate are represented by [Tween] instances. Subclasses must implement the [forEachTween] method to allow [ImplicitlyAnimatedWidgetState] to iterate through the widget's fields and animate them." />
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<item value="Animated version of [Align] which automatically transitions the child's position over a given duration whenever the given [alignment] changes. Here's an illustration of what this can look like, using a [curve] of [Curves.fastOutSlowIn]. {@animation 250 266 https:flutter.github.ioassets-for-api-docsassetswidgetsanimated_align.mp4} For the animation, you can choose a [curve] as well as a [duration] and the widget will automatically animate to the new target [alignment]. If you require more control over the animation (e.g. if you want to stop it mid-animation), consider using an [AlignTransition] instead, which takes a provided [Animation] as argument. While that allows you to fine-tune the animation, it also requires more development overhead as you have to manually manage the lifecycle of the underlying [AnimationController]. {@tool dartpad} The following code implements the [AnimatedAlign] widget, using a [curve] of [Curves.fastOutSlowIn]. See code in examplesapilibwidgetsimplicit_animationsanimated_align.0.dart {@end-tool} See also: [AnimatedContainer], which can transition more values at once. [AnimatedPadding], which can animate the padding instead of the alignment. [AnimatedSlide], which can animate the translation of child by a given offset relative to its size. [AnimatedPositioned], which, as a child of a [Stack], automatically transitions its child's position over a given duration whenever the given position changes." />
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<item value="stage 2 and 3 done." />
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<item value="Optional widget to place on the line after the input. This can be used, for example, to add some padding to the text that would otherwise be specified using [suffixText], or to add a custom widget after the input. The widget's baseline is lined up with the input baseline. Only one of [suffix] and [suffixText] can be specified. The [suffix] appears before the [suffixIcon], if both are specified. See also: [prefix], the equivalent but on the leading edge." />
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<item value="smart Dashes Type" />
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<item value="smart Quotes Type" />
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<item value="decimal" />
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<item value="The number is decimal, allowing a decimal point to provide fractional. This flag is only used for the [number] input type, otherwise `null`. Use `const TextInputType.numberWithOptions(decimal: true)` to set this." />
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<item value="The number is signed, allowing a positive or negative sign at the start. This flag is only used for the [number] input type, otherwise `null`. Use `const TextInputType.numberWithOptions(signed: true)` to set this." />
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<item value="signed" />
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<item value="animating" />
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<item value="Reduces a collection to a single value by iteratively combining elements of the collection using the provided function. The iterable must have at least one element. If it has only one element, that element is returned. Otherwise this method starts with the first element from the iterator, and then combines it with the remaining elements in iteration order, as if by: ``` E value = iterable.first; iterable.skip(1).forEach((element) { value = combine(value, element); }); return value; ``` Example of calculating the sum of an iterable: ```dart final numbers = <double>[10, 2, 5, 0.5]; final result = numbers.reduce((value, element) => value + element); print(result); 17.5" />
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<item value="cost" />
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<item value="stress" />
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<item value="sequence" />
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<item value="次序" />
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<item value="Selected Order" />
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<item value="vibes" />
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<item value="shrink" />
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<item value="Register a closure to be called when the object changes. If the given closure is already registered, an additional instance is added, and must be removed the same number of times it is added before it will stop being called. This method must not be called after [dispose] has been called. {@template flutter.foundation.ChangeNotifier.addListener} If a listener is added twice, and is removed once during an iteration (e.g. in response to a notification), it will still be called again. If, on the other hand, it is removed as many times as it was registered, then it will no longer be called. This odd behavior is the result of the [ChangeNotifier] not being able to determine which listener is being removed, since they are identical, therefore it will conservatively still call all the listeners when it knows that any are still registered. This surprising behavior can be unexpectedly observed when registering a listener on two separate objects which are both forwarding all registrations to a common upstream object. {@endtemplate} See also: [removeListener], which removes a previously registered closure from the list of closures that are notified when the object changes." />
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<item value="initial" />
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<item value="to Go" />
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<item value="intro" />
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<item value="change time text font to TINY on post detail page." />
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<item value="Stops calling this [Ticker]'s callback. If called with the `canceled` argument set to false (the default), causes the future returned by [start] to resolve. If called with the `canceled` argument set to true, the future does not resolve, and the future obtained from [TickerFuture.orCancel], if any, resolves with a [TickerCanceled] error. Calling this sets [isActive] to false. This method does nothing if called when the ticker is inactive. By convention, this method is used by the object that receives the ticks (as opposed to the [TickerProvider] which created the ticker)." />
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<item value="The length of time this animation should last. If [reverseDuration] is specified, then [duration] is only used when going [forward]. Otherwise, it specifies the duration going in both directions." />
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<item value="Called whenever the widget configuration changes. If the parent widget rebuilds and request that this location in the tree update to display a new widget with the same [runtimeType] and [Widget.key], the framework will update the [widget] property of this [State] object to refer to the new widget and then call this method with the previous widget as an argument. Override this method to respond when the [widget] changes (e.g., to start implicit animations). The framework always calls [build] after calling [didUpdateWidget], which means any calls to [setState] in [didUpdateWidget] are redundant. {@macro flutter.widgets.State.initState} Implementations of this method should start with a call to the inherited method, as in `super.didUpdateWidget(oldWidget)`." />
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<item value="Called when a dependency of this [State] object changes. For example, if the previous call to [build] referenced an [InheritedWidget] that later changed, the framework would call this method to notify this object about the change. This method is also called immediately after [initState]. It is safe to call [BuildContext.dependOnInheritedWidgetOfExactType] from this method. Subclasses rarely override this method because the framework always calls [build] after a dependency changes. Some subclasses do override this method because they need to do some expensive work (e.g., network fetches) when their dependencies change, and that work would be too expensive to do for every build." />
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<item value="Whether to continue showing the old image (true), or briefly show nothing (false), when the image provider changes. The default value is false. Design discussion Why is the default value of [gaplessPlayback] false? Having the default value of [gaplessPlayback] be false helps prevent situations where stale or misleading information might be presented. Consider the following case: We have constructed a 'Person' widget that displays an avatar [Image] of the currently loaded person along with their name. We could request for a new person to be loaded into the widget at any time. Suppose we have a person currently loaded and the widget loads a new person. What happens if the [Image] fails to load? Option A ([gaplessPlayback] = false): The new person's name is coupled with a blank image. Option B ([gaplessPlayback] = true): The widget displays the avatar of the previous person and the name of the newly loaded person. This is why the default value is false. Most of the time, when you change the image provider you're not just changing the image, you're removing the old widget and adding a new one and not expecting them to have any relationship. With [gaplessPlayback] on you might accidentally break this expectation and re-use the old widget." />
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<item value="gapless Playback" />
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<item value="If [cacheWidth] or [cacheHeight] are provided, it indicates to the engine that the image must be decoded at the specified size. The image will be rendered to the constraints of the layout or [width] and [height] regardless of these parameters. These parameters are primarily intended to reduce the memory usage of [ImageCache]." />
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</histories>
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<option name="languageScores">
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<map>
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<entry key="CHINESE" value="420" />
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<entry key="ENGLISH" value="421" />
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<entry key="GERMAN" value="1" />
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<entry key="FRENCH" value="1" />
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</map>
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</option>
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</component>
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<component name="Cache">
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<option name="lastTrimTime" value="1666575973401" />
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</component>
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<component name="Settings">
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<option name="phoneticFontFamily" value="DejaVu Sans Mono" />
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<option name="primaryFontFamily" value="Noto Sans CJK SC Regular" />
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<option name="showActionsInContextMenuOnlyWithSelection" value="false" />
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<option name="translateDocumentation" value="true" />
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</component>
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</application> |