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79 lines
9.6 KiB
79 lines
9.6 KiB
<application>
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<component name="Translation.Cache">
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<option name="lastTrimTime" value="1756812341028" />
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</component>
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<component name="Translation.OpenAISettings">
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<option name="OPEN_AI">
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<open-ai>
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<option name="API_PATH" value="/api/paas/v4/chat/completions" />
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<option name="CUSTOM_MODEL" value="glm-4-flash" />
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<option name="ENDPOINT" value="https://open.bigmodel.cn" />
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<option name="USE_CUSTOM_MODEL" value="true" />
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</open-ai>
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</option>
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</component>
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<component name="Translation.Settings">
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<option name="primaryLanguage" value="CHINESE_SIMPLIFIED" />
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<option name="translator" value="OPEN_AI" />
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</component>
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<component name="Translation.States">
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<histories>
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<item value="is interaction task" />
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<item value="Registers this plugin as the default instance of VideoPlayerPlatform. Then your [VideoPlayer] will support all platforms. If registerWith is not called, the previous(usually official) implementation will be used when available." />
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<item value="The [Duration] that should be used to offset the current [position] to get the correct [Caption]." />
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<item value="Defaults to Duration.zero." />
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<item value="truncate" />
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<item value="Creates an image from a list of bytes. This function attempts to interpret the given bytes an image. If successful, the returned [Future] resolves to the decoded image. Otherwise, the [Future] resolves to null. If the image is animated, this returns the first frame. Consider [instantiateImageCodec] if support for animated images is necessary. This function differs from [decodeImageFromList] in that it defers to [PaintingBinding.instantiateImageCodecWithSize], and therefore can be mocked in tests." />
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<item value="Draws the subset of the given image described by the `src` argument into the canvas in the axis-aligned rectangle given by the `dst` argument. This might sample from outside the `src` rect by up to half the width of an applied filter. Multiple calls to this method with different arguments (from the same image) can be batched into a single call to [drawAtlas] to improve performance." />
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<item value="A mask filter to apply to shapes as they are painted. A mask filter is a function that takes a bitmap of color pixels, and returns another bitmap of color pixels. Instances of this class are used with [Paint.maskFilter] on [Paint] objects." />
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<item value="The shader to use when stroking or filling a shape. When this is null, the [color] is used instead. See also: [Gradient], a shader that paints a color gradient. [ImageShader], a shader that tiles an [Image]. [colorFilter], which overrides [shader]. [color], which is used if [shader] and [colorFilter] are null." />
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<item value="synthesize" />
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<item value="When this is null, the [color] is used instead." />
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<item value="The shader to use when stroking or filling a shape." />
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<item value="compose" />
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<item value="matrix" />
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<item value="erode" />
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<item value="dilate" />
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<item value="blur" />
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<item value="A filter operation to apply to a raster image." />
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<item value="Creates a color filter that applies the inverse of the sRGB gamma curve to the RGB channels." />
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<item value="Construct a color filter that applies the sRGB gamma curve to the RGB channels." />
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<item value="Composes the `inner` filter with `outer`, to combine their effects. Creates a single [ImageFilter] that when applied, has the same effect as subsequently applying `inner` and `outer`, i.e., result = outer(inner(source))." />
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<item value="[BackdropFilter], a widget that applies [ImageFilter] to its rendering. [ImageFiltered], a widget that applies [ImageFilter] to its children. [SceneBuilder.pushBackdropFilter], which is the low-level API for using this class as a backdrop filter. [SceneBuilder.pushImageFilter], which is the low-level API for using this class as a child layer filter." />
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<item value="The time of the last change to the data or metadata of the file system object. On Windows platforms, this is instead the file creation time." />
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<item value="Called when a pointer enters or exits the ink response area. The value passed to the callback is true if a pointer has entered this part of the material and false if a pointer has exited this part of the material." />
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<item value="The color of the ink response when a pointer is hovering over it. If this property is null then the hover color of the theme, [ThemeData.hoverColor], will be used. See also: [highlightShape], the shape of the focus, hover, and pressed highlights. [highlightColor], the color of the pressed highlight. [focusColor], the color of the focus highlight. [splashColor], the color of the splash. [splashFactory], which defines the appearance of the splash." />
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<item value="group control multi task response status partically finished" />
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<item value="group control multi task response status failed" />
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<item value="`alignment`: How the destination rectangle defined by applying `fit` is aligned within `rect`. For example, if `fit` is [BoxFit.contain] and `alignment` is [Alignment.bottomRight], the image will be as large as possible within `rect` and placed with its bottom right corner at the bottom right corner of `rect`. Defaults to [Alignment.center]." />
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<item value="`fit`: How the image should be inscribed into `rect`. If null, the default behavior depends on `centerSlice`. If `centerSlice` is also null, the default behavior is [BoxFit.scaleDown]. If `centerSlice` is non-null, the default behavior is [BoxFit.fill]. See [BoxFit] for details." />
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<item value="`rect`: The region of the canvas into which the image will be painted. The image might not fill the entire rectangle (e.g., depending on the `fit`). If `rect` is empty, nothing is painted." />
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<item value="The arguments have the following meanings:" />
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<item value="Paints an image into the given rectangle on the canvas." />
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<item value="angle" />
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<item value="angel" />
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<item value="Lists the sub-directories and files of this [Directory]. Optionally recurses into sub-directories. If [followLinks] is `false`, then any symbolic links found are reported as [Link] objects, rather than as directories or files, and are not recursed into. If [followLinks] is `true`, then working links are reported as directories or files, depending on what they point to, and links to directories are recursed into if [recursive] is `true`. Broken links are reported as [Link] objects. If a symbolic link makes a loop in the file system, then a recursive listing will not follow a link twice in the same recursive descent, but will report it as a [Link] the second time it is seen. The result is a [Stream] of [FileSystemEntity] objects for the directories, files, and links. The [Stream] will be in an arbitrary order and does not include the special entries `'.'` and `'..'`." />
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<item value="If [followLinks] is `true`, then working links are reported as directories or files, depending on what they point to, and links to directories are recursed into if [recursive] is `true`." />
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<item value="is fulfilled" />
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<item value="status" />
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<item value="capacity" />
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<item value="Calling [destroy] will make the send a close event on the stream and will no longer react on data being piped to it." />
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<item value="Call [close] (inherited from [IOSink]) to only close the [Socket] for sending data." />
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<item value="Destroys the socket in both directions. Calling [destroy] will make the send a close event on the stream and will no longer react on data being piped to it. Call [close] (inherited from [IOSink]) to only close the [Socket] for sending data." />
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<item value="zip compression deflate" />
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<item value="compress" />
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<item value="```dart MultiProvider( providers: [ Provider<Something>(create: (_) => Something()), Provider<SomethingElse>(create: (_) => SomethingElse()), Provider<AnotherThing>(create: (_) => AnotherThing()), ], child: someWidget, )" />
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<item value="```dart Provider<Something>( create: (_) => Something(), child: Provider<SomethingElse>( create: (_) => SomethingElse(), child: Provider<AnotherThing>( create: (_) => AnotherThing(), child: someWidget, ), ), )," />
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<item value="A provider that merges multiple providers into a single linear widget tree. It is used to improve readability and reduce boilerplate code of having to nest multiple layers of providers." />
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<item value="Whether the runtime has null safe sound mode enabled. In sound mode, all code is null safe and null safety is enforced everywhere. Nullability in generics is also enforced, which is how this code detects sound mode. In unsound mode, there can be a mix of null safe and legacy code. Some null checks are not done, and generics are not compared for null safety." />
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<item value="Replaces the top-most page with the named route and optional parameters, preserving the page key. This will preserve the state and not run any page animation. Optional parameters can be provided to the named route, e.g. `name='person', pathParameters={'fid': 'f2', 'pid': 'p1'}`. See also: [pushNamed] which pushes the given location onto the page stack. [pushReplacementNamed] which replaces the top-most page of the page stack but always uses a new page key." />
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<item value="extract file to disk" />
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</histories>
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<option name="languageScores">
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<map>
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<entry key="CHINESE_SIMPLIFIED" value="58" />
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<entry key="ENGLISH" value="58" />
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</map>
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</option>
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</component>
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</application> |