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55 lines
1.4 KiB
55 lines
1.4 KiB
4 years ago
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import 'package:dde_gesture_manager/constants/constants.dart';
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import 'package:flutter/material.dart';
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import 'package:glass_kit/glass_kit.dart';
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class DButton extends StatefulWidget {
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final double width;
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final double height;
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final Widget child;
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final GestureTapCallback? onTap;
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const DButton({
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Key? key,
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required this.width,
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this.height = defaultButtonHeight,
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required this.child,
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this.onTap,
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}) : super(key: key);
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@override
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State<DButton> createState() => _DButtonState();
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}
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class _DButtonState extends State<DButton> {
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bool _hovering = false;
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: widget.onTap,
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child: GlassContainer(
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width: widget.width,
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height: widget.height,
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gradient: LinearGradient(
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colors: [Colors.white.withOpacity(_hovering ? 0.1 : 0.15), Colors.white.withOpacity(0.1)],
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begin: Alignment.topCenter,
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end: Alignment.bottomCenter,
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),
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borderColor: Color(0xff565656),
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borderWidth: 1,
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borderRadius: BorderRadius.circular(defaultBorderRadius),
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child: MouseRegion(
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onEnter: (event) => setState(() {
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_hovering = true;
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}),
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onExit: (event) => setState(() {
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_hovering = false;
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}),
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cursor: SystemMouseCursors.click,
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child: Center(child: widget.child),
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),
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),
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);
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}
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}
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