feat: use adaptive_scrollbar instead of scrollbar; add uuid to GestureProp.
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@@ -4,6 +4,7 @@ import 'package:dde_gesture_manager/builder/provider_annotation.dart';
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import 'package:dde_gesture_manager/extensions.dart';
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import 'package:dde_gesture_manager/utils/helper.dart';
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import 'package:flutter/material.dart';
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import 'package:uuid/uuid.dart';
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@ProviderModel(copyable: true)
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class Scheme {
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@@ -29,10 +30,15 @@ class Scheme {
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}
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Scheme.systemDefault() {
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this.id = Uuid.NAMESPACE_NIL;
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this.name = LocaleKeys.local_manager_default_scheme_label.tr();
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this.description = LocaleKeys.local_manager_default_scheme_description.tr();
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this.gestures = [];
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}
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Scheme.create({this.name, this.description, this.gestures}) {
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this.id = Uuid().v1();
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}
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}
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enum Gesture {
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@@ -59,6 +65,9 @@ enum GestureType {
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@ProviderModel(copyable: true)
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class GestureProp {
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@ProviderModelProp()
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String? id;
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@ProviderModelProp()
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Gesture? gesture;
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@@ -89,25 +98,20 @@ class GestureProp {
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bool _editMode = false;
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@override
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bool operator ==(Object other) =>
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other is GestureProp &&
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other.gesture == this.gesture &&
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other.direction == this.direction &&
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other.fingers == this.fingers;
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bool operator ==(Object other) => other is GestureProp && other.id == this.id;
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@override
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String toString() {
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return 'GestureProp{gesture: $gesture, direction: $direction, fingers: $fingers, type: $type, command: $command, remark: $remark}';
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}
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GestureProp.empty();
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GestureProp.empty() : this.id = Uuid.NAMESPACE_NIL;
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GestureProp.parse(props) {
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if (props is String) props = json.decode(props);
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assert(props is Map);
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id = Uuid().v1();
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gesture = H.getGestureByName(props['gesture']);
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direction = H.getGestureDirectionByName(props['direction']);
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fingers = props['fingers'];
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