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<?xml version="1.0" encoding="UTF-8"?>
<ui version= "4.0" >
<class > ConfigureGraphicsAdvanced</class>
<widget class= "QWidget" name= "ConfigureGraphicsAdvanced" >
<property name= "geometry" >
<rect >
<x > 0</x>
<y > 0</y>
<width > 400</width>
<height > 321</height>
</rect>
</property>
<property name= "windowTitle" >
<string > Form</string>
</property>
<layout class= "QVBoxLayout" name= "verticalLayout_1" >
<item >
<layout class= "QVBoxLayout" name= "verticalLayout_2" >
<item >
<widget class= "QGroupBox" name= "groupBox_1" >
<property name= "title" >
<string > Advanced Graphics Settings</string>
</property>
<layout class= "QVBoxLayout" name= "verticalLayout_3" >
<item >
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<layout class= "QHBoxLayout" name= "horizontalLayout_2" >
<item >
<widget class= "QLabel" name= "label_gpu_accuracy" >
<property name= "text" >
<string > Accuracy Level:</string>
</property>
</widget>
</item>
<item >
<widget class= "QComboBox" name= "gpu_accuracy" >
<item >
<property name= "text" >
<string notr= "true" > Normal</string>
</property>
</item>
<item >
<property name= "text" >
<string notr= "true" > High</string>
</property>
</item>
<item >
<property name= "text" >
<string notr= "true" > Extreme(very slow)</string>
</property>
</item>
</widget>
</item>
</layout>
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</item>
<item >
<widget class= "QCheckBox" name= "use_vsync" >
<property name= "toolTip" >
<string > VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
</property>
<property name= "text" >
<string > Use VSync (OpenGL only)</string>
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</property>
</widget>
</item>
<item >
<widget class= "QCheckBox" name= "use_assembly_shaders" >
<property name= "toolTip" >
<string > Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string>
</property>
<property name= "text" >
<string > Use assembly shaders (experimental, Nvidia OpenGL only)</string>
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</property>
</widget>
</item>
<item >
<widget class= "QCheckBox" name= "use_asynchronous_shaders" >
<property name= "toolTip" >
<string > Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name= "text" >
<string > Use asynchronous shader building (experimental, OpenGL or Assembly shaders only)</string>
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</property>
</widget>
</item>
<item >
<widget class= "QCheckBox" name= "force_30fps_mode" >
<property name= "text" >
<string > Force 30 FPS mode</string>
</property>
</widget>
</item>
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<item >
<widget class= "QCheckBox" name= "use_fast_gpu_time" >
<property name= "text" >
<string > Use Fast GPU Time</string>
</property>
</widget>
</item>
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<item >
<layout class= "QHBoxLayout" name= "horizontalLayout_1" >
<item >
<widget class= "QLabel" name= "af_label" >
<property name= "text" >
<string > Anisotropic Filtering:</string>
</property>
</widget>
</item>
<item >
<widget class= "QComboBox" name= "anisotropic_filtering_combobox" >
<item >
<property name= "text" >
<string > Default</string>
</property>
</item>
<item >
<property name= "text" >
<string > 2x</string>
</property>
</item>
<item >
<property name= "text" >
<string > 4x</string>
</property>
</item>
<item >
<property name= "text" >
<string > 8x</string>
</property>
</item>
<item >
<property name= "text" >
<string > 16x</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item >
<spacer name= "verticalSpacer" >
<property name= "orientation" >
<enum > Qt::Vertical</enum>
</property>
<property name= "sizeHint" stdset= "0" >
<size >
<width > 20</width>
<height > 40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<resources />
<connections />
</ui>