mirror of
https://git.eden-emu.dev/eden-emu/eden.git
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100 lines
4.2 KiB
C++
100 lines
4.2 KiB
C++
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdlib>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <fmt/ranges.h>
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#include "common/logging.h"
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#include "common/scm_rev.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl3_vk.h"
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_properties.h>
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EmuWindow_SDL3_VK::EmuWindow_SDL3_VK(InputCommon::InputSubsystem* input_subsystem_,
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Core::System& system_, bool fullscreen)
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: EmuWindow_SDL3{input_subsystem_, system_} {
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const std::string window_title = fmt::format("Eden {} | {}-{} (Vulkan)",
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Common::g_build_name,
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Common::g_scm_branch,
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Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(), Layout::ScreenUndocked::Width,
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Layout::ScreenUndocked::Height,
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SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY);
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const SDL_PropertiesID window_props = SDL_GetWindowProperties(render_window);
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SetWindowIcon();
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if (fullscreen) {
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Fullscreen();
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ShowCursor(false);
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}
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if (void* hwnd =
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SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr)) {
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window_info.type = Core::Frontend::WindowSystemType::Windows;
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window_info.render_surface = hwnd;
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} else if (void* wl_display =
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SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER,
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nullptr);
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wl_display != nullptr) {
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void* wl_surface =
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SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr);
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if (wl_surface == nullptr) {
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LOG_CRITICAL(Frontend, "Wayland surface is unavailable");
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std::exit(EXIT_FAILURE);
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}
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window_info.type = Core::Frontend::WindowSystemType::Wayland;
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window_info.display_connection = wl_display;
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window_info.render_surface = wl_surface;
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} else if (void* x11_display =
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SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER,
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nullptr);
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x11_display != nullptr) {
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const auto x11_window =
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SDL_GetNumberProperty(window_props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
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if (x11_window == 0) {
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LOG_CRITICAL(Frontend, "X11 window handle is unavailable");
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std::exit(EXIT_FAILURE);
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}
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window_info.type = Core::Frontend::WindowSystemType::X11;
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window_info.display_connection = x11_display;
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window_info.render_surface = reinterpret_cast<void*>(static_cast<uintptr_t>(x11_window));
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} else if (SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_COCOA_WINDOW_POINTER,
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nullptr) != nullptr) {
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window_info.type = Core::Frontend::WindowSystemType::Cocoa;
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window_info.render_surface = SDL_Metal_CreateView(render_window);
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} else if (void* android_window =
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SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_ANDROID_WINDOW_POINTER,
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nullptr);
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android_window != nullptr) {
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window_info.type = Core::Frontend::WindowSystemType::Android;
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window_info.render_surface = android_window;
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} else {
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LOG_CRITICAL(Frontend, "Unable to determine native window backend from SDL properties");
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std::exit(EXIT_FAILURE);
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}
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OnResize();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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LOG_INFO(Frontend, "Eden Version: {} | {}-{} (Vulkan)", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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}
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EmuWindow_SDL3_VK::~EmuWindow_SDL3_VK() = default;
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std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL3_VK::CreateSharedContext() const {
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return std::make_unique<DummyContext>();
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}
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