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eden/src/yuzu_cmd/emu_window/emu_window_sdl3_vk.cpp
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2026-05-18 19:07:41 +02:00
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <cstdint>
#include <memory>
#include <string>
#include <fmt/ranges.h>
#include "common/logging.h"
#include "common/scm_rev.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3_vk.h"
#include <SDL3/SDL.h>
#include <SDL3/SDL_properties.h>
EmuWindow_SDL3_VK::EmuWindow_SDL3_VK(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system_, bool fullscreen)
: EmuWindow_SDL3{input_subsystem_, system_} {
const std::string window_title = fmt::format("Eden {} | {}-{} (Vulkan)",
Common::g_build_name,
Common::g_scm_branch,
Common::g_scm_desc);
render_window =
SDL_CreateWindow(window_title.c_str(), Layout::ScreenUndocked::Width,
Layout::ScreenUndocked::Height,
SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY);
const SDL_PropertiesID window_props = SDL_GetWindowProperties(render_window);
SetWindowIcon();
if (fullscreen) {
Fullscreen();
ShowCursor(false);
}
if (void* hwnd =
SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr)) {
window_info.type = Core::Frontend::WindowSystemType::Windows;
window_info.render_surface = hwnd;
} else if (void* wl_display =
SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER,
nullptr);
wl_display != nullptr) {
void* wl_surface =
SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr);
if (wl_surface == nullptr) {
LOG_CRITICAL(Frontend, "Wayland surface is unavailable");
std::exit(EXIT_FAILURE);
}
window_info.type = Core::Frontend::WindowSystemType::Wayland;
window_info.display_connection = wl_display;
window_info.render_surface = wl_surface;
} else if (void* x11_display =
SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER,
nullptr);
x11_display != nullptr) {
const auto x11_window =
SDL_GetNumberProperty(window_props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
if (x11_window == 0) {
LOG_CRITICAL(Frontend, "X11 window handle is unavailable");
std::exit(EXIT_FAILURE);
}
window_info.type = Core::Frontend::WindowSystemType::X11;
window_info.display_connection = x11_display;
window_info.render_surface = reinterpret_cast<void*>(static_cast<uintptr_t>(x11_window));
} else if (SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_COCOA_WINDOW_POINTER,
nullptr) != nullptr) {
window_info.type = Core::Frontend::WindowSystemType::Cocoa;
window_info.render_surface = SDL_Metal_CreateView(render_window);
} else if (void* android_window =
SDL_GetPointerProperty(window_props, SDL_PROP_WINDOW_ANDROID_WINDOW_POINTER,
nullptr);
android_window != nullptr) {
window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface = android_window;
} else {
LOG_CRITICAL(Frontend, "Unable to determine native window backend from SDL properties");
std::exit(EXIT_FAILURE);
}
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
LOG_INFO(Frontend, "Eden Version: {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
}
EmuWindow_SDL3_VK::~EmuWindow_SDL3_VK() = default;
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL3_VK::CreateSharedContext() const {
return std::make_unique<DummyContext>();
}