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eden/src/video_core/host1x/control.h
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// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
#include "common/common_types.h"
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namespace Tegra::Host1x {
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class Host1x;
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class Nvdec;
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class Control {
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public:
enum class Method : u32 {
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WaitSyncpt = 0x8,
LoadSyncptPayload32 = 0x4e,
WaitSyncpt32 = 0x50,
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};
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explicit Control(Host1x& host1x);
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~Control();
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/// Writes the method into the state, Invoke Execute() if encountered
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void ProcessMethod(Method method, u32 argument);
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private:
/// For Host1x, execute is waiting on a syncpoint previously written into the state
void Execute(u32 data);
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Host1x& host1x;
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u32 syncpoint_value{};
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};
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} // namespace Tegra::Host1x