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eden/src/core/hle/syscall.h
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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
// SVC structures
struct ThreadContext {
u32 cpu_registers[13];
u32 sp;
u32 lr;
u32 pc;
u32 cpsr;
u32 fpu_registers[32];
u32 fpscr;
u32 fpexc;
};
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////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Syscall
namespace Syscall {
typedef u32 Handle;
typedef s32 Result;
void Register();
} // namespace