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eden/src/core/hle/kernel/semaphore.cpp
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <queue>
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#include "common/common.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
class Semaphore : public WaitObject {
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public:
std::string GetTypeName() const override { return "Semaphore"; }
std::string GetName() const override { return name; }
static const HandleType HANDLE_TYPE = HandleType::Semaphore;
HandleType GetHandleType() const override { return HANDLE_TYPE; }
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s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
s32 available_count; ///< Number of free slots left in the semaphore
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std::string name; ///< Name of semaphore (optional)
bool ShouldWait() override {
return available_count <= 0;
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}
void Acquire() override {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
--available_count;
}
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};
////////////////////////////////////////////////////////////////////////////////////////////////////
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ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
s32 max_count, const std::string& name) {
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if (initial_count > max_count)
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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Semaphore* semaphore = new Semaphore;
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// TOOD(yuriks): Fix error reporting
*handle = g_handle_table.Create(semaphore).ValueOr(INVALID_HANDLE);
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// When the semaphore is created, some slots are reserved for other threads,
// and the rest is reserved for the caller thread
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semaphore->max_count = max_count;
semaphore->available_count = initial_count;
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semaphore->name = name;
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return RESULT_SUCCESS;
}
ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle).get();
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if (semaphore == nullptr)
return InvalidHandle(ErrorModule::Kernel);
if (semaphore->max_count - semaphore->available_count < release_count)
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return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
*count = semaphore->available_count;
semaphore->available_count += release_count;
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// Notify some of the threads that the semaphore has been released
// stop once the semaphore is full again or there are no more waiting threads
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while (!semaphore->ShouldWait() && semaphore->WakeupNextThread() != nullptr) {
semaphore->Acquire();
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}
return RESULT_SUCCESS;
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}
} // namespace