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59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
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/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_OGL_H
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#define ANDROID_OGL_H
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#include <assert.h>
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struct ScreenColor {
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float red;
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float green;
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float blue;
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float alpha;
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};
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constexpr ScreenColor RED { 1.0f, 0.0f, 0.0f, 1.0f };
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constexpr ScreenColor GREEN { 0.0f, 1.0f, 0.0f, 1.0f };
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constexpr ScreenColor BLUE { 0.0f, 0.0f, 1.0f, 1.0f };
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constexpr ScreenColor PURPLE { 1.0f, 0.0f, 1.0f, 1.0f };
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constexpr ScreenColor ORANGE { 1.0f, 0.5f, 0.0f, 1.0f };
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constexpr ScreenColor GREY { 0.3f, 0.3f, 0.3f, 0.3f };
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constexpr ScreenColor YELLOW { 1.0f, 1.0f, 0.0f, 1.0f };
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#ifdef GL3
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#include <GLES3/gl3.h>
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#elif GL3_2
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#include <GLES3/gl32.h>
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#else
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#endif
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void CheckOpenGLError(const char* stmt, const char* fname, int line);
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#ifndef NDEBUG
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#define GL_CHECK(stmt) \
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stmt;\
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CheckOpenGLError(#stmt, __FILE__, __LINE__);
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#else
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#define GL_CHECK(stmt) stmt
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#endif
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void SetGLScreenColor(ScreenColor color);
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#endif //ANDROID_OGL_H
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