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eden/src/core/hle/service/services.h
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/polyfill_thread.h"
#include "core/hle/service/sm/sm.h"
namespace Service {
/// @brief The purpose of this class is to own any objects that need to be shared across the other service
/// implementations. Will be torn down when the global system instance is shutdown.
class Services final {
public:
explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
std::stop_token token);
~Services() = default;
};
} // namespace Service