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eden/src/core/loader/nca.h
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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
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#include "core/file_sys/partition_filesystem.h"
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#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/loader.h"
namespace Loader {
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class Nca;
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/// Loads an NCA file
class AppLoader_NCA final : public AppLoader {
public:
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AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath);
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/**
* Returns the type of the file
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* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
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* @return FileType found, or FileType::Error if this loader doesn't know it
*/
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static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
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FileType GetFileType() override {
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return IdentifyType(file, filepath);
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}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
u64& size) override;
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~AppLoader_NCA();
private:
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std::string filepath;
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FileSys::ProgramMetadata metadata;
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std::unique_ptr<Nca> nca;
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};
} // namespace Loader