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eden/src/core/loader/nso.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
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#include "core/loader/loader.h"
namespace Loader {
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader, Linker {
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public:
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AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath);
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/**
* Returns the type of the file
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* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
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* @return FileType found, or FileType::Error if this loader doesn't know it
*/
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static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
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FileType GetFileType() override {
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return IdentifyType(file, filepath);
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}
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static VAddr LoadModule(const std::string& name, const std::vector<u8>& file_data,
VAddr load_base);
static VAddr LoadModule(const std::string& path, VAddr load_base);
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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private:
std::string filepath;
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};
} // namespace Loader