2025-06-27 06:03:19 +00:00
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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2025-05-11 23:58:25 +00:00
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#ifndef MIGRATION_WORKER_H
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#define MIGRATION_WORKER_H
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#include <QObject>
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#include "common/fs/path_util.h"
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using namespace Common::FS;
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typedef struct Emulator {
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const char *m_name;
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2025-10-28 03:46:47 +01:00
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EmuPath e_user_dir;
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EmuPath e_config_dir;
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EmuPath e_cache_dir;
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const std::string get_user_dir() const {
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return Common::FS::GetLegacyPath(e_user_dir).string();
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}
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const std::string get_config_dir() const {
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return Common::FS::GetLegacyPath(e_config_dir).string();
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}
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const std::string get_cache_dir() const {
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return Common::FS::GetLegacyPath(e_cache_dir).string();
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}
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const QString name() const { return QObject::tr(m_name);
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}
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const QString lower_name() const { return name().toLower();
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}
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} Emulator;
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static constexpr std::array<Emulator, 4> legacy_emus = {
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Emulator{QT_TR_NOOP("Citron"), CitronDir, CitronConfigDir, CitronCacheDir},
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Emulator{QT_TR_NOOP("Sudachi"), SudachiDir, SudachiConfigDir, SudachiCacheDir},
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Emulator{QT_TR_NOOP("Suyu"), SuyuDir, SuyuConfigDir, SuyuCacheDir},
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Emulator{QT_TR_NOOP("Yuzu"), YuzuDir, YuzuConfigDir, YuzuCacheDir},
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};
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class MigrationWorker : public QObject
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{
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Q_OBJECT
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public:
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enum class MigrationStrategy {
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Copy,
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Move,
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Link,
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};
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MigrationWorker(const Emulator selected_legacy_emu,
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const bool clear_shader_cache,
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const MigrationStrategy strategy);
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public slots:
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void process();
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signals:
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void finished(const QString &success_text, const std::string &user_dir);
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void error(const QString &error_message);
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private:
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Emulator selected_legacy_emu;
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bool clear_shader_cache;
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MigrationStrategy strategy;
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QString success_text = tr("Data was migrated successfully.");
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};
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#endif // MIGRATION_WORKER_H
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