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fixes vulkan issues and android settings (#105)
- removes provoking vertex, vertex input, dynamic state if not supported - moves dynamic state to be a 0-3 slider and vertex input its own checkbox - the rich presence was disabled on linux. - there were duplicate settings in "edens veil"? - weird behavior of the vertex input checkbox on per game setting - adds xenoblade 2 to the d24 conversion control function - adds the flush logs by line setting to android. - adds the memory layout setting to android - Adds the option to show building shaders on the android overlay. Signed-off-by: Aleksandr Popovich <alekpopo@pm.me> Co-authored-by: swurl <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/105 Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
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committed by
CamilleLaVey
parent
9d7075254d
commit
049cc54f4c
@@ -46,7 +46,7 @@ enum class RequestType {
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constexpr float default_multiplier{1.f};
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constexpr float default_float_multiplier{100.f};
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static const QString default_suffix = QStringLiteral();
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static const QString default_suffix = QString();
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class Widget : public QWidget {
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Q_OBJECT
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