[core/loader] prevent program_image reallocations in NSO+KIP loading methods (#3639)

also changes some methods to std::span<> as well, but mainly std::vector<> in the NSO/KIP loading stuff is not needed to be memcpy'ed and memmove'd around
this should save a marginal amount of loading time (RDR1)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3639
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2026-02-28 01:06:33 +01:00
committed by crueter
parent f8712e50e6
commit 06a08de68a
18 changed files with 122 additions and 212 deletions
+2 -3
View File
@@ -7,9 +7,9 @@
#pragma once
#include <cstddef>
#include <vector>
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
namespace Kernel {
@@ -97,8 +97,7 @@ struct CodeSet final {
#endif
/// The overall data that backs this code set.
Kernel::PhysicalMemory memory;
std::vector<u8> memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;